Mushroom Kingdom (SSB): Difference between revisions

Shortened up the trivia
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==Trivia==
==Trivia==
{{trivia}}
*Every subsequent installment in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series has had a Mushroom Kingdom-based stage (a stage related to "Mushroom Kingdom", or any name based on that phrase). ''[[Melee]]'' had {{SSBM|Mushroom Kingdom}} and the ''Super Mario Bros. 2''-based [[Mushroom Kingdom II]], ''[[Brawl]]'' had [[Mushroomy Kingdom]], ''[[Super Smash Bros. 4]]'' had [[Mushroom Kingdom U]] in the [[Super Smash Bros. for Wii U|Wii U version]] and Mushroomy Kingdom as a [[Past Stage|returning stage]] in the [[Super Smash Bros. for Nintendo 3DS|3DS version]], and ''[[Ultimate]]'' had all of the Mushroom Kingdom stages, except for ''Melee''{{'}}s Mushroom Kingdom.
*Every subsequent installment in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series has had a Mushroom Kingdom-based stage (a stage related to "Mushroom Kingdom", or any name based on that phrase). ''[[Melee]]'' had {{SSBM|Mushroom Kingdom}} and the ''Super Mario Bros. 2''-based [[Mushroom Kingdom II]], ''[[Brawl]]'' had [[Mushroomy Kingdom]], ''[[Super Smash Bros. 4]]'' had [[Mushroom Kingdom U]] in the [[Super Smash Bros. for Wii U|Wii U version]] and Mushroomy Kingdom as a [[Past Stage|returning stage]] in the [[Super Smash Bros. for Nintendo 3DS|3DS version]], and ''[[Ultimate]]'' had all of the Mushroom Kingdom stages, except for ''Melee''{{'}}s Mushroom Kingdom.
*In ''Ultimate'', this stage is referred within game files with the codename "mario_past64". The phrase "past" can be an alternative to "ancient", the stage's Japanese name, and is shared with Mushroom Kingdom II and Mushroomy Kingdom.
*In ''Ultimate'', this stage is referred within game files with the codename "mario_past64". The phrase "past" can be an alternative to "ancient", the stage's Japanese name, and is shared with Mushroom Kingdom II and Mushroomy Kingdom.
*The pipes that can be drawn on the [[PictoChat 2]] stage likely reference this stage, as they can be entered in a similar manner and one of them is situated over a pit.
**Although pipes also appear in Mushroomy Kingdom, [[3D Land]], and [[Super Mario Maker]], they cannot be used by the player as they are in this stage or in PictoChat 2.
*This is the only stage in ''Smash 64'' where the theme music is directly ported from another game, that game being ''Super Mario Bros.'' ''[[Super Smash Bros. Melee]]'' would later feature three stages (excluding Past Stages) where an original music track from another game appears on the stage (one of them as an alternate track), and from ''[[Super Smash Bros. Brawl]]'' onwards, numerous songs ripped directly from their sources were heard on some of the stages.
*The German name of this stage in ''Super Smash Bros.'' translates to "Donut Plains", an unrelated location from ''[[Super Mario World]]''. In ''Ultimate'', this has been corrected to reference Mushroom Kingdom.
*The German name of this stage in ''Super Smash Bros.'' translates to "Donut Plains", an unrelated location from ''[[Super Mario World]]''. In ''Ultimate'', this has been corrected to reference Mushroom Kingdom.
*During the final 30 seconds of the match and [[Sudden Death]], the "Hurry up!" jingle will play and the music will speed up (as it does in ''Super Mario Bros.'' when the timer reaches 100 units). In ''Ultimate'' only, this also occurs when one of the fighters is on their last stock.
*During the final 30 seconds of the match and [[Sudden Death]], the "Hurry up!" jingle will play and the music will speed up (as it does in ''Super Mario Bros.'' when the timer reaches 100 units). In ''Ultimate'' only, this also occurs when one of the fighters is on their last stock.
**This is one of the five stages in the ''Smash Bros.'' series to change music when the [[Match timer|timer]] reaches 30 seconds and during [[Sudden Death]], the others are [[Mushroom Kingdom (SSBM)]], [[Mushroom Kingdom II]], [[Suzaku Castle]] (if the music played is any type of one of the sixteen playable characters in ''Street Fighter II'' and ''Super Street Fighter II''), and [[Moray Towers]].
**This is one of the five stages in the ''Smash Bros.'' series to change music when the [[Match timer|timer]] reaches 30 seconds and during [[Sudden Death]], the others are [[Mushroom Kingdom (SSBM)]], [[Mushroom Kingdom II]], [[Suzaku Castle]] (if the music played is any type of one of the sixteen playable characters in ''Street Fighter II'' and ''Super Street Fighter II''), and [[Moray Towers]].
*This stage and [[Saffron City]] share the longest gap between appearances in the ''Super Smash Bros.'' series, with nearly nineteen years between ''Smash 64'' and ''Ultimate''.
*This is the only ''Smash 64'' stage to get a major aesthetic redesign for ''Ultimate'', becoming more accurate to the sprites from the original ''Super Mario Bros.'' Despite this, the Piranha Plants are still red, as opposed to green like in the original game.
**Red Piranha Plants do appear in ''{{s|mariowiki|Super Mario Bros.: The Lost Levels}}'', using the same sprite.
*This is the only playable stage to have no mention on the official ''Super Smash Bros.'' website.
*This is the only ''Smash 64'' stage that shares its name with another stage to not be in ''Melee''.
*In ''Ultimate'', if the {{SSBU|Ice Climbers}} use the pipes, one may not come out of the same pipe as the other. In addition, {{b|Pikmin|species}} and [[Luma]] cannot use the pipes.
*In ''Ultimate'', if the {{SSBU|Ice Climbers}} use the pipes, one may not come out of the same pipe as the other. In addition, {{b|Pikmin|species}} and [[Luma]] cannot use the pipes.
*Also in ''Ultimate'', this is one of the few stages where every [[Assist Trophy]] can appear.
*Also in ''Ultimate'', this is one of the few stages where every [[Assist Trophy]] can appear.
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