Banjo & Kazooie (SSBU)/Neutral attack/Hit 3: Difference between revisions

m
Here's a fun trick I learned about. Can also use "../" to get to /Neutral attack and "../../" to get to Banjo & Kazooie (SSBU); similarly "../../Dash attack" to get to /Dash attack
(→‎Overview: Added useful info)
m (Here's a fun trick I learned about. Can also use "../" to get to /Neutral attack and "../../" to get to Banjo & Kazooie (SSBU); similarly "../../Dash attack" to get to /Dash attack)
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==Overview==
==Overview==
An uppercut to complete Banjo's claw swipe. After the {{Mvsub|Banjo & Kazooie|SSBU|Neutral attack/Hit 2|alt=previous jab}}, the player may choose to use this attack, or use {{Mvsub|Banjo & Kazooie|SSBU|Neutral attack/Infinite|alt=Kazooie's rapid jab}}. This finisher usually deals less damage, but send opponents at a more vertical angle, than said rapid jab.
An uppercut to complete Banjo's claw swipe. After the [[../Hit 2|previous jab]], the player may choose to use this attack, or use [[../Infinite|Kazooie's rapid jab]]. This finisher usually deals less damage, but send opponents at a more vertical angle, than said rapid jab.


==Hitboxes==
==Hitboxes==
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