Heaven's Door: Difference between revisions
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Kazuya does a short hopping uppercut. If he successfully grabbing the opponent, he will fly in his [[Devil Kazuya]] form and crashes down to the ground, dealing large damage. Kazuya can aim the direction he flies in when crashing down, but if the opponent's damage is low they can try to influence it as well. | Kazuya does a short hopping uppercut. If he successfully grabbing the opponent, he will fly in his [[Devil Kazuya]] form and crashes down to the ground, dealing large damage. Kazuya can aim the direction he flies in when crashing down, but if the opponent's damage is low they can try to influence it as well. | ||
If the Rage mechanic is | ===Rage Drive=== | ||
If the Rage mechanic is active while performing the move, it turns into Rage Drive, dealing more damage and causing a [[Special Zoom]] effect. The Rage Drive can also be activated with a [[Command Input Special Moves|command input]] (→ ↓ ↘ + attack) and a simple [[grab]]. | |||
==Instructional quote== | ==Instructional quote== |
Revision as of 15:12, June 30, 2021
Heaven's Door | |
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User | Kazuya |
Universe | Tekken |
Heaven's Door (ヘブンズドア, Heaven's Door) is Kazuya's down special move.
Overview
Kazuya does a short hopping uppercut. If he successfully grabbing the opponent, he will fly in his Devil Kazuya form and crashes down to the ground, dealing large damage. Kazuya can aim the direction he flies in when crashing down, but if the opponent's damage is low they can try to influence it as well.
Rage Drive
If the Rage mechanic is active while performing the move, it turns into Rage Drive, dealing more damage and causing a Special Zoom effect. The Rage Drive can also be activated with a command input (→ ↓ ↘ + attack) and a simple grab.
Instructional quote
Move List | Grab the opponent in front of you and rise upward, then slam them to the ground. This attack ignores an opponent's shield. |
Origin
Heaven's Door is a move introduced in Tekken Tag Tournament. It is essentially a follow up to Dragon Uppercut, done by holding the ↗ directional pad after the move, dealing extra 15 damage to the opponent. Due to his absence in Tekken 5, Devil Jin gains access to this move, and has kept it since. From Tekken 5 onwards, it can grab against aerial opponents as well.