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(New Page: {{ArticleIcons|ssbb=y}} ==Overview== thumb|Pikachu using its down throw chaingrab on {{SSBB|Fox}}. Pikachu slams on top of its opponent. Deals 10% dam...) |
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==Overview== | ==Overview== | ||
[[File:Pika dthrow cg brawl.gif|thumb|Pikachu using its down throw chaingrab on {{SSBB|Fox}}.]] | [[File:Pika dthrow cg brawl.gif|thumb|Pikachu using its down throw chaingrab on {{SSBB|Fox}}.]] | ||
Pikachu slams on top of its opponent. Deals 10% damage, with pretty low vertical knockback. It can be followed up with an {{mvsub|Pikachu|SSBB|up tilt}}, {{mvsub|Pikachu|SSBB|up smash}}, or a {{mvsub|Pikachu|SSBB|neutral aerial}} if the opponent [[double jump]]s away. The throw is notable for being a highly effective [[chaingrab]] on certain characters. Many characters are able to escape after a few down throws by [[footstool]]ing Pikachu, though it can [[0-death]] {{SSBB|Fox}}, as his extremely fast [[falling speed]] acceleration makes him unable to escape the down throws until extremely high percentages, while an up smash to [[Thunderspike]] can easily be used before this is possible. This can also be performed on {{SSBB|Captain Falcon}}, {{SSBB|Sheik}}, and {{SSBB|Ganondorf}} by [[buffer]]ing the down throws. Additionally, a 0-death with buffered down throws to a Thunderspike can be used on {{SSBB|Falco}} and {{SSBB|Wolf}}, though a fresh down throw must be used at 20%. This is usually done using two {{mvsub|Pikachu|SSBB|forward throw}}s→[[pummel]]→down throw. Lastly, {{SSBB|Snake}} can be 0-deathed with buffered down throws, but the requirements are extremely strict - not only does it require a fresh down throw at 23%, but it must also be done on the edge of the stage. Normally, Snake can pull out a [[ | Pikachu slams on top of its opponent. Deals 10% damage, with pretty low vertical knockback. It can be followed up with an {{mvsub|Pikachu|SSBB|up tilt}}, {{mvsub|Pikachu|SSBB|up smash}}, or a {{mvsub|Pikachu|SSBB|neutral aerial}} if the opponent [[double jump]]s away. The throw is notable for being a highly effective [[chaingrab]] on certain characters. Many characters are able to escape after a few down throws by [[footstool]]ing Pikachu, though it can [[0-death]] {{SSBB|Fox}}, as his extremely fast [[falling speed]] acceleration makes him unable to escape the down throws until extremely high percentages, while an up smash to [[Thunderspike]] can easily be used before this is possible. This can also be performed on {{SSBB|Captain Falcon}}, {{SSBB|Sheik}}, and {{SSBB|Ganondorf}} by [[buffer]]ing the down throws. Additionally, a 0-death with buffered down throws to a Thunderspike can be used on {{SSBB|Falco}} and {{SSBB|Wolf}}, though a fresh down throw must be used at 20%. This is usually done using two {{mvsub|Pikachu|SSBB|forward throw}}s→[[pummel]]→down throw. Lastly, {{SSBB|Snake}} can be 0-deathed with buffered down throws, but the requirements are extremely strict - not only does it require a fresh down throw at 23%, but it must also be done on the edge of the stage. Normally, Snake can pull out a [[Hand Grenade]] in one frame to stop the chaingrab, but if done on the edge, the grenade will fall off the stage, harming neither Pikachu or Snake. | ||
On some characters, Pikachu can perform a 0-death combo by using down throw, up tilt, footstool jump into [[Quick Attack lock]] (with QAC) repeatedly, then a [[jab lock]] repeatedly to the edge of the stage. A {{mvsub|Pikachu|SSBB|forward smash}} or {{b|Thunder|Pokémon}} can be used while the opponent is forced to get up to KO. This combo can be escaped with proper [[SDI]]. | |||
{{ | Outside of chaingrabbing and the extremely advanced QAC lock followups, the throw is a rather useful [[combo]] move. At lower percentages, it can lead into an up tilt then aerials, and on many characters, it can lead into an up smash to Thunderspike at higher percentages. | ||
{{ | |||
==Throw data== | |||
===Hitbox=== | |||
{{BrawlHitboxTableHeader}} | |||
{{BrawlHitboxTableRow | |||
|id=0 | |||
|part=0 | |||
|damage=5% | |||
|sd=1 | |||
|angle=361 | |||
|bk=0 | |||
|ks=0 | |||
|fkv=90 | |||
|r=432000 | |||
|bn=2 | |||
|clang=f | |||
|trip=0 | |||
|sfx=Punch | |||
|slvl=M | |||
|rawflags=XX11000000XXXX11XX00001X01X00000 | |||
}} | |||
|} | |||
===Throw=== | |||
{{BrawlThrowTableHeader}} | |||
{{BrawlThrowTableRow | |||
|id=0 | |||
|damage=5% | |||
|af=3 | |||
|angle=80 | |||
|bk=60 | |||
|ks=38 | |||
|fkv=0 | |||
|bn=0 | |||
|trip=0 | |||
|noff=t | |||
|sdi=60000 | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=None | |||
}} | |||
{{BrawlThrowTableRow | |||
|id=1 | |||
|damage=3% | |||
|af=3 | |||
|angle=361 | |||
|bk=40 | |||
|ks=100 | |||
|fkv=0 | |||
|bn=0 | |||
|trip=0 | |||
|noff=t | |||
|sdi=60000 | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=None | |||
}} | |||
|} | |||
==Timing== | |||
{|class="wikitable" | |||
!Invincibility | |||
|1-8 | |||
|- | |||
!Hitboxes | |||
|13-14 | |||
|- | |||
!Throw | |||
|21 | |||
|- | |||
!Animation length | |||
|43 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=12}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=6|e=LagThrowS}}{{FrameStrip|t=Lag|c=23|s=LagThrowE}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=35}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|throw=y}} | |||
==Chaingrab details== | |||
Source: [http://www.smashboards.com/threads/fthrow-dthrow-chaingrab-thread.225783/] | |||
*Captain Falcon | |||
**19-105%+regrab | |||
**D-throw x 14→grab | |||
*{{SSBB|Donkey Kong}} | |||
**7-26%+regrab | |||
**D-throw x 2→grab | |||
**''Can escape any time with a footstool.'' | |||
*Falco | |||
**19-100%+regrab | |||
**D-throw x 13→grab | |||
*Fox | |||
**0-99%+regrab | |||
**D-throw x 17→grab | |||
*Ganondorf | |||
**0-85%+regrab | |||
**D-throw x 14→grab | |||
**''First two regrabs are escapable with a footstool.'' | |||
*{{SSBB|Ike}} | |||
**0-62%+regrab | |||
**D-throw x 9→grab | |||
**''First four regrabs are escapable with a footstool.'' | |||
*{{SSBB|Link}} | |||
**0-41%+regrab | |||
**D-throw x 5→grab | |||
**''First four regrabs are escapable with a footstool.'' | |||
*{{SSBB|Lucas}} | |||
**5-33%+regrab | |||
**D-throw x 3→grab | |||
**''Can escape any time with a footstool.'' | |||
*{{SSBB|Meta Knight}} | |||
**0-52%+regrab | |||
**D-throw x 7→grab | |||
**''First three regrabs are escapable with a footstool.'' | |||
*{{SSBB|Pikachu}} | |||
**0-27%+regrab | |||
**D-throw x 3→grab | |||
**''Can escape any time with a footstool.'' | |||
*Sheik | |||
**19-105%+regrab | |||
**D-throw x 14→grab | |||
*Snake | |||
**27-80%+regrab | |||
**D-throw x 7→grab | |||
*{{SSBB|Squirtle}} | |||
**3-22%+regrab | |||
**D-throw x 2→grab | |||
**''Can escape any time with a footstool.'' | |||
*{{SSBB|Wario}} | |||
**7-26%+regrab | |||
**D-throw x 2→grab | |||
**''Can escape any time with a footstool.'' | |||
*Wolf | |||
**0-115%+regrab | |||
**D-throw x 3→pummel→d-throw x 14→grab | |||
===Followup data=== | |||
*{{mvsub|Pikachu|SSBB|forward tilt}} angled up - 5 frames | |||
*[[Grab]] - 6 frames | |||
*{{mvsub|Pikachu|SSBB|down smash}} - 6 frames | |||
*Neutral aerial - 7 frames | |||
*Reverse up tilt - 8 frames | |||
*Up smash - 9 frames | |||
*Up tilt - 9 frames | |||
{{MvSubNavPikachu|g=SSBB}} | |||
[[Category:Pikachu (SSBB)]] | [[Category:Pikachu (SSBB)]] | ||
[[Category:Down throws]] | [[Category:Down throws (SSBB)]] | ||
[[Category:Throwing attacks]] | [[Category:Throwing attacks (SSBB)]] |
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