Start-up time: Difference between revisions
no edit summary
mNo edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
'''Start-up time''', commonly referred to as "'''start-up lag'''", is the delay that a character has before the [[hitbox]] of an attack comes out to hit the opponent. [[Fox]] and [[Falco]]'s [[Shine]], as well as [[Jigglypuff]]'s [[Rest]], have the least start-up time of any move at 1 [[frame]]. The move with the most start-up lag in the game is [[Ganondorf]]'s [[up tilt]]. | '''Start-up time''', commonly referred to as "'''start-up lag'''", is the delay that a character has before the [[hitbox]] of an attack comes out to hit the opponent. [[Fox]] and [[Falco]]'s(''Melee'' only) [[Shine]], as well as [[Jigglypuff]]'s [[Rest]], have the least start-up time of any move at 1 [[frame]]. The move with the most start-up lag in the game is [[Ganondorf]]'s [[up tilt]]. | ||
{{stub}} | |||
[[Category:Terms]] | [[Category:Terms]] |