R.O.B. (universe): Difference between revisions

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The '''''R.O.B.'' universe''' ({{ja|ロボット|Robotto}}, ''Robot'') refers to the usage of the historically significant [[Robotic Operating Buddy]] peripheral for the NES as a playable character in the ''Super Smash Bros.'' series.
The '''''R.O.B.'' universe''' ({{ja|ロボット|Robotto}}, ''Robot'') refers to the usage of the historically significant [[R.O.B.|Robotic Operating Buddy (R.O.B.)]] peripheral for the NES as a playable character in the ''Super Smash Bros.'' series.


It was first represented in ''[[Super Smash Bros. Brawl]]'', with the peripheral appearing as both a [[R.O.B.|playable character]] and as a set of enemies in [[Adventure Mode: The Subspace Emissary|The Subspace Emissary]] story mode as the [[R.O.B. Squad]]. R.O.B. returns as an unlockable character in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]''.
It was first represented in ''[[Super Smash Bros. Brawl]]'', with the peripheral appearing as both [[R.O.B. (SSBB)|a playable character]] and as [[R.O.B. Squad|a set of enemies]] in [[Adventure Mode: The Subspace Emissary|The Subspace Emissary]]. R.O.B. returns as an unlockable character in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]''.


==Franchise description==
==Franchise description==
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In ''Gyromite'', Professor Hector has been trapped in rooms filled with dynamite and hostile enemies named Smicks, and he is otherwise defenseless in his quest to grab all the dynamite in each stage, except for the presence of colored pedestals scattered throughout each stage that may be raised or lowered by the button presses of the second player's controller. These pedestals may trap Smicks to get them out of the professor's way, possibly even squishing them—or Hector himself if he is not careful. The R.O.B. unit can be used as the second player; when doing so, it drops spinning tops called "[[gyro]]s" onto the second NES controller's red buttons to keep the gates held down for the player operating the first NES controller, representing Hector's creation helping him out of his predicament.
In ''Gyromite'', Professor Hector has been trapped in rooms filled with dynamite and hostile enemies named Smicks, and he is otherwise defenseless in his quest to grab all the dynamite in each stage, except for the presence of colored pedestals scattered throughout each stage that may be raised or lowered by the button presses of the second player's controller. These pedestals may trap Smicks to get them out of the professor's way, possibly even squishing them—or Hector himself if he is not careful. The R.O.B. unit can be used as the second player; when doing so, it drops spinning tops called "[[gyro]]s" onto the second NES controller's red buttons to keep the gates held down for the player operating the first NES controller, representing Hector's creation helping him out of his predicament.


==In ''Super Smash Bros. Brawl''==
==In ''[[Super Smash Bros. Brawl]]''==
Since the ''R.O.B.'' universe only has two games to draw material from, it has minimal representation: it features one character, one [[item]] (produced by R.O.B's [[down special move]], [[Gyro]]), one music track, and no [[stage]]s. However, R.O.B. plays an integral role in [[Adventure Mode: The Subspace Emissary|Adventure Mode]], with several different enemies based on R.O.B. appearing.
Since the ''R.O.B.'' universe only has two games to draw material from, it has minimal representation: it features one character, one [[item]] (produced by R.O.B's [[down special move]], [[Gyro]]), one music track, and no [[stage]]s. However, R.O.B. plays an integral role in [[Adventure Mode: The Subspace Emissary|Adventure Mode]], with several different enemies based on R.O.B. appearing.


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==In ''Super Smash Bros. 4''==
==In ''[[Super Smash Bros. 4]]''==
The ''R.O.B.'' universe returns in ''[[Super Smash Bros. 4]]'', though unlike in ''Super Smash Bros. Brawl'', its representation is very minimal: while R.O.B. retains his status as the universe's sole fighter, only one song returns from ''Brawl'' and is exclusive to {{forwiiu}}. As a result, the ''R.O.B.'' universe is effectively akin to a "bonus" universe in ''SSB4'', much like how the ''{{uv|EarthBound}}'' and ''{{uv|F-Zero}}'' universes were in ''[[Super Smash Bros.]]'', and how the ''{{uv|Fire Emblem}}'' universe was in ''[[Super Smash Bros. Melee]]''.
The ''R.O.B.'' universe returns in ''[[Super Smash Bros. 4]]'', though unlike in ''Super Smash Bros. Brawl'', its representation is very minimal: while R.O.B. retains his status as the universe's sole fighter, only one song returns from ''Brawl'' and is exclusive to {{forwiiu}}. As a result, the ''R.O.B.'' universe is effectively akin to a "bonus" universe in ''SSB4'', much like how the ''{{uv|EarthBound}}'' and ''{{uv|F-Zero}}'' universes were in ''[[Super Smash Bros.]]'', and how the ''{{uv|Fire Emblem}}'' universe was in ''[[Super Smash Bros. Melee]]''.


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