Template:SSB4 to SSBU changelist/Ice Climbers: Difference between revisions

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**{{change|Squall Hammer makes a twinkling sound effect when used.}}
**{{change|Squall Hammer makes a twinkling sound effect when used.}}
**{{nerf|Squall Hammer grants much less vertical distance with mashing and it has more ending lag with both climbers (frame 70 → 78).}}
**{{nerf|Squall Hammer grants much less vertical distance with mashing and it has more ending lag with both climbers (frame 70 → 78).}}
**{{nerf|Squall Hammer doesn't sweetspot the ledge anymore.}}
*[[Belay]]:
*[[Belay]]:
**{{buff|Belay covers slightly more distance with a solo climber and the solo climber has more control while using it.}}
**{{buff|Belay covers slightly more distance with a solo climber and the solo climber has more control while using it.}}
**{{change|When both climbers are present, the solo climber covers more vertical distance but less horizontal.}}
**{{change|When both climbers are present, the solo climber covers more vertical distance but less horizontal.}}
**{{change|Belay uses a unique sound effect rather than regular jump sound from ''Ice Climber''.}}
**{{change|Belay uses a unique sound effect rather than regular jump sound from ''Ice Climber''.}}
**{{nerf|The partner's hitbox on Belay can be out prioritized. If it is, then the leader will rise no higher than when the move is done solo.}}
**{{nerf|Belay has a smaller hitbox making it harder to land against grounded opponents.}}
**{{nerf|Belay has a smaller hitbox making it harder to land against grounded opponents.}}
*[[Blizzard]]:
*[[Blizzard]]: