3,415
edits
m (→Spirit Battles) |
Autismo555 (talk | contribs) |
||
Line 203: | Line 203: | ||
|{{SSBUMusicLink|Dragon Quest|The Hero Goes Forth with a Determination}} | |{{SSBUMusicLink|Dragon Quest|The Hero Goes Forth with a Determination}} | ||
|'''Spirit Battle trivia:''' | |'''Spirit Battle trivia:''' | ||
* | *The fighters represent the Hero's comrades as they appear in ''Dragon Quest XI S'' in the order they join the party. | ||
** | **Link's frequent [[Boomerang]] represents {{s|dragonquestwiki|Erik}}, a quick but fragile character who wields swords and [[boomerang]]s. | ||
** | **Zelda and the Tiny Robin's favored special moves represents the twin mage sisters, {{s|dragonquestwiki|Serena}} and [[Veronica]] respectively, with Zelda's Autoheal ability referencing Serena's role as a healer. | ||
** | **Sheik starting off with a [[Beam Sword]] and frequent [[Needle Storm]] represents {{s|dragonquestwiki|Sylvando}}, who wields swords and small knives. | ||
** | **Zero Suit Samus represents {{s|dragonquestwiki|Jade}}, a skilled female martial artist. | ||
**The Tiny King Dedede | **The Tiny King Dedede represents {{s|dragonquestwiki|Rab}}, a rotund man who wields heavy wands similar to Dedede's hammer. | ||
**Finally, | **Finally, Ike represents {{s|dragonquestwiki|Hendrik}}, a knight who wields greatswords similar to Ike's Ragnell. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type and Team Power Up ability references the Hero's Comrades aiding the Hero on his quest in ''Dragon Quest XI S''. | *This spirit's Support type and Team Power Up ability references the Hero's Comrades aiding the Hero on his quest in ''Dragon Quest XI S''. | ||
Line 223: | Line 223: | ||
|{{SSBUMusicLink|Dragon Quest|The Hero Goes Forth with a Determination}} | |{{SSBUMusicLink|Dragon Quest|The Hero Goes Forth with a Determination}} | ||
| | | | ||
*The Giant | *The white Giant King K. Rool and Cetacea are both animal characters associated with water, as well as sharing a white-and-cold color scheme. | ||
*The Hero minion | *The Hero minion represents Luminary, the only character in ''Dragon Quest XI'' who can summon Cetacea. | ||
*The stage references Cetacea appearing as a background character. The stage and music also references Cetacea's appearance in ''Dragon Quest XI''. | *The stage references Cetacea appearing as a background character. The stage and music also references Cetacea's appearance in ''Dragon Quest XI''. | ||
|- | |- | ||
Line 237: | Line 237: | ||
|{{SSBUMusicLink|Dragon Quest|Fighting Spirits - DRAGON QUEST III}} | |{{SSBUMusicLink|Dragon Quest|Fighting Spirits - DRAGON QUEST III}} | ||
| | | | ||
*The blue Kirby | *The blue Kirby Team represents the Slimes, a common blue-colored blob enemy in the ''Dragon Quest'' series. | ||
*The Giant Kirby | *The Giant Kirby minion and the third battle condition represents King Slime, a single form taken by different Slimes morphed together and this spirit's enhanced form. | ||
*The stage references the grassy plains, the first area of most ''Dragon Quest'' games where Slimes are likely to appear. | *The stage references the grassy plains, the first area of most ''Dragon Quest'' games where Slimes are likely to appear. | ||
*The second battle condition references the Slimes' basic attack where they will jump and strike the player. | *The second battle condition references the Slimes' basic attack where they will jump and strike the player. | ||
Line 252: | Line 252: | ||
|{{SSBUMusicLink|Dragon Quest|Unflinchable Courage}} | |{{SSBUMusicLink|Dragon Quest|Unflinchable Courage}} | ||
| | | | ||
* | *Meta Knight and Drackys are both flying characters with a bat wing design. | ||
*The three Meta Knights each represents a standard Dracky as well as its other forms, Drackolyte and Drackmage. | |||
*The stage references the Drackys' namesake, [[Dracula]]. | *The stage references the Drackys' namesake, [[Dracula]]. | ||
*The music references the Dracky's appearance in ''Dragon Quest XI''. | *The music references the Dracky's appearance in ''Dragon Quest XI''. | ||
Line 268: | Line 269: | ||
|{{SSBUMusicLink|Dragon Quest|Fighting Spirits - DRAGON QUEST III}} | |{{SSBUMusicLink|Dragon Quest|Fighting Spirits - DRAGON QUEST III}} | ||
| | | | ||
*The Giant R.O.B. | *The Giant R.O.B. and the Golem are both giant-sized autonomous characters. | ||
*The stage references the original ''Dragon Quest'', where a Golem stands guard near the outskirts of the town of Cantlin. The stage also references both ''Dragon Quest'' and ''Super Mario Bros.'' being 8-bit games released on the NES. | *The stage references the original ''Dragon Quest'', where a Golem stands guard near the outskirts of the town of Cantlin. The stage also references both ''Dragon Quest'' and ''Super Mario Bros.'' being 8-bit games released on the NES. | ||
*The Sleep Status rule references the previously-mentioned Golem, as it can be put to sleep with the Faerie Flute to make the battle easier. | *The Sleep Status rule references the previously-mentioned Golem, as it can be put to sleep with the Faerie Flute to make the battle easier. | ||
Line 283: | Line 284: | ||
|{{SSBUMusicLink|Dragon Quest|Marching through the Fields}} | |{{SSBUMusicLink|Dragon Quest|Marching through the Fields}} | ||
| | | | ||
*The Spiky Pichu | *The Spiky Pichu represents the Great Sabrecub, a yellow-colored animal character with a spiky mane. | ||
*The Giant Pikachu minion | *The Giant Pikachu minion and the Great Sabrecat are both older, evolved forms of their younger counterpart and this spirit's enhanced form. The minion 's female variant and the first battle condition references the Great Sabrecat being the Sabrecub's protective mother. | ||
*The stage references the grassy plains where Great Sabercubs and Great Sabrecats are likely to appear in most ''Dragon Quest'' games. | *The stage references the grassy plains where Great Sabercubs and Great Sabrecats are likely to appear in most ''Dragon Quest'' games. | ||
*The music references how the Hero could ride a Great Sabrecat in ''Dragon Quest VII'', which would then play this music. | *The music references how the Hero could ride a Great Sabrecat in ''Dragon Quest VII'', which would then play this music. | ||
Line 299: | Line 300: | ||
|{{SSBUMusicLink|Dragon Quest|Battle for the Glory - DRAGON QUEST IV}} | |{{SSBUMusicLink|Dragon Quest|Battle for the Glory - DRAGON QUEST IV}} | ||
| | | | ||
*The Metal Kirby | *The Metal Kirby represents the Liquid Metal Slime, a metallic version of the standard Slime. | ||
*The stage references the Liquid Metal Slimes often being found in caves or other cavernous areas. | *The stage references the Liquid Metal Slimes often being found in caves or other cavernous areas. | ||
*The | *The Metal Kirby starts off with a Franklin Badge, referencing the Liquid Metal Slimes' immunity to magic spells. | ||
* | *The battle conditions references the battle against the Liquid Metal Slime, which has high speed and defense and low attack power and HP, where it would typically flee in one turn rather than battling. | ||
|- | |- | ||
|1,346 | |1,346 | ||
Line 314: | Line 315: | ||
|{{SSBUMusicLink|Dragon Quest|The Hero Goes Forth with a Determination}} | |{{SSBUMusicLink|Dragon Quest|The Hero Goes Forth with a Determination}} | ||
| | | | ||
*The Tiny Mr. Game & Watch Team represents the Tockles, a diminutive multicolored race of ethereal beings. | *The Tiny Mr. Game & Watch Team represents the Tockles, a diminutive multicolored race of ethereal beings. | ||
*The stage | *Mr. Game & Watch creates electronic tick tock noises and originated from the Game & Watch console which doubled as a clock, fitting the description of the Tockles living in a community outside the flow of time. | ||
*The stage features the Tockles appearing as background characters. | |||
*This spirit's Fog Immunity ability, the Invisibility rule, and battle conditions references how Tockles are normally invisible to everyone except the Luminary and will become invisible if anyone touches them while outside of Tickington, their home village. | *This spirit's Fog Immunity ability, the Invisibility rule, and battle conditions references how Tockles are normally invisible to everyone except the Luminary and will become invisible if anyone touches them while outside of Tickington, their home village. | ||
|} | |} |
edits