List of spirits (Dragon Quest series): Difference between revisions

→‎Spirit Battles: Converted to templates
(→‎Spirit Battles: From "effect" to "ability")
(→‎Spirit Battles: Converted to templates)
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==Spirit Battles==
==Spirit Battles==
{|class="wikitable sortable" style="width:100%;"
{{SpiritBattleHeader|inspiration=y|s=y|hideseries=y}}
! colspan=3|Spirit
{{SpiritBattleRow|num=1,328|name=Hero's Comrades
! colspan=7|Battle parameters
|enemy=*{{SpiritBattleHead|Ike|col1=Black|hp1=120 HP}}
! colspan=1 rowspan=2|Inspiration
*{{SpiritBattleHead|King Dedede|v=Tiny|col1=Pink|hp1=120 HP}}
|-
*{{SpiritBattleHead|Zero Suit Samus|col1=ShortsBlue|hp1=100 HP}}
! style="width:5%;"|No.
*{{SpiritBattleHead|Sheik|col1=Red|hp1=130 HP}}
! style="width:5%;"|Image
*{{SpiritBattleHead|Robin|v=Tiny|col1=Red|hp1=90 HP}}
! Name
*{{SpiritBattleHead|Zelda|col1=Green|hp1=110 HP}}
! Enemy Fighter(s)
*{{SpiritBattleHead|Link|col1=Teal|hp1=100 HP}}
! style="width:5%;"|Type
|type=Shield
! style="width:5%;"|Power
|power=13,300
! Stage
|stage=[[Yggdrasil's Altar]]
! Rules
|rules=N/A
! Conditions
|conditions=
! Music
*The enemy has increased melee-weapon damage and move speed
|-
*The enemy's smash attacks have increased power
|1,328
*[[Stamina battle]]
|{{SpiritTableName|Hero's Comrades|size=64}}
|music={{SSBUMusicLink|Dragon Quest|The Hero Goes Forth with a Determination}}
|•{{SSBU|Ike}} {{Head|Ike|g=SSBU|s=20px|cl=Black}} (120 HP)<br>•Tiny {{SSBU|King Dedede}} {{Head|King Dedede|g=SSBU|s=20px|cl=Pink}} (120 HP)<br>•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=ShortsBlue}} (100 HP)<br>•{{SSBU|Sheik}} {{Head|Sheik|g=SSBU|s=20px|cl=Red}} (130 HP)<br>•Tiny {{SSBU|Robin}} {{Head|Robin|g=SSBU|s=20px|cl=Red}} (90 HP)<br>•{{SSBU|Zelda}} {{Head|Zelda|g=SSBU|s=20px|cl=Green}} (110 HP)<br>•{{SSBU|Link}} {{Head|Link|g=SSBU|s=20px|cl=Teal}} (100 HP)
|insp='''Spirit Battle trivia:'''
|{{SpiritType|Shield}}
|13,300
|[[Yggdrasil's Altar]]
|N/A
|•The enemy has increased melee-weapon damage and move speed<br>•The enemy's smash attacks have increased power<br>•[[Stamina battle]]
|{{SSBUMusicLink|Dragon Quest|The Hero Goes Forth with a Determination}}
|'''Spirit Battle trivia:'''
*This spirit battle represents fighting against the Hero's comrades as they appear in ''Dragon Quest XI S'', with each of the puppet fighters representing the comrades in the order they join the party.
*This spirit battle represents fighting against the Hero's comrades as they appear in ''Dragon Quest XI S'', with each of the puppet fighters representing the comrades in the order they join the party.
**The Link puppet fighter's frequent use of [[Boomerang]] represents {{s|dragonquestwiki|Erik}}, a quick but fragile character who wields swords and [[boomerang]]s.
**The Link puppet fighter's frequent use of [[Boomerang]] represents {{s|dragonquestwiki|Erik}}, a quick but fragile character who wields swords and [[boomerang]]s.
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----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type and Team Power Up ability references the Hero's Comrades aiding the Hero on his quest in ''Dragon Quest XI S''.
*This spirit's Support type and Team Power Up ability references the Hero's Comrades aiding the Hero on his quest in ''Dragon Quest XI S''.
|-
}}
|1,329
{{SpiritBattleRow|num=1,329|name=Cetacea
|{{SpiritTableName|Cetacea|size=64}}
|enemy=*{{SpiritBattleHead|King K. Rool|v=Giant|col1=White|hp1=200 HP}}
|•Giant {{SSBU|King K. Rool}} {{Head|King K. Rool|g=SSBU|s=20px|cl=White}} (200 HP)<br>•{{SSBU|Hero}} {{Head|Hero|g=SSBU|s=20px}} (70 HP)
*{{SpiritBattleHead|Hero|col1=|hp1=70 HP}}
|{{SpiritType|Neutral}}
|type=Neutral
|9,500
|power=9,500
|[[Yggdrasil's Altar]] ([[Ω form]])
|stage=[[Yggdrasil's Altar]] ([[Ω form]])
|N/A
|rules=N/A
|•Defeat the main fighter to win<br>•The enemy has super armor but moves slower<br>•Timed [[stamina battle]] (1:30)
|conditions=
|{{SSBUMusicLink|Dragon Quest|The Hero Goes Forth with a Determination}}
*Defeat the main fighter to win
|
*The enemy has super armor but moves slower
*Timed [[stamina battle]] (1:30)
|music={{SSBUMusicLink|Dragon Quest|The Hero Goes Forth with a Determination}}
|insp=
*The Giant King K. Rool puppet fighter references both King K. Rool and Cetacea being animal characters. The puppet fighter's white coloration also features its gold crown, referencing Cetacea's white-and-gold color scheme.
*The Giant King K. Rool puppet fighter references both King K. Rool and Cetacea being animal characters. The puppet fighter's white coloration also features its gold crown, referencing Cetacea's white-and-gold color scheme.
*The Hero minion fighter represents Luminary, the only character in ''Dragon Quest XI'' who can summon Cetacea.
*The Hero minion fighter represents Luminary, the only character in ''Dragon Quest XI'' who can summon Cetacea.
*The stage references Cetacea appearing as a background character. The stage and music also references Cetacea's appearance in ''Dragon Quest XI''.
*The stage references Cetacea appearing as a background character. The stage and music also references Cetacea's appearance in ''Dragon Quest XI''.
|-
}}
|1,330
{{SpiritBattleRow|num=1,330|name=Slime (Dragon Quest)|customname=[[Slime]] (Dragon Quest)
|{{SpiritTableName|Slime (Dragon Quest)|customname=[[Slime]] (Dragon Quest)|size=64}}
|enemy=*{{SpiritBattleHead|Kirby|t=Team|col1=Blue|num1=5|hp1=50 HP}}
|•{{SSBU|Kirby}} Team {{Head|Kirby|g=SSBU|s=20px|cl=Blue}}×5 (50 HP)<br>•Giant {{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=Blue}} (150 HP)
*{{SpiritBattleHead|Kirby|v=Giant|col1=Blue|hp1=150 HP}}
|{{SpiritType|Grab}}
|type=Grab
|1,700
|power=1,700
|[[Gaur Plain]] ([[Battlefield form]])
|stage=[[Gaur Plain]] ([[Battlefield form]])
|N/A
|rules=N/A
|[[Stamina battle]]<br>•The enemy favors neutral air attacks<br>•Reinforcements will appear after an enemy is KO'd
|conditions=
|{{SSBUMusicLink|Dragon Quest|Fighting Spirits - DRAGON QUEST III}}
*[[Stamina battle]]
|
*The enemy favors neutral air attacks
*Reinforcements will appear after an enemy is KO'd
|music={{SSBUMusicLink|Dragon Quest|Fighting Spirits - DRAGON QUEST III}}
|insp=
*The blue Kirby puppet fighter represents the Slime, a blue-colored common common enemy in the ''Dragon Quest'' series.
*The blue Kirby puppet fighter represents the Slime, a blue-colored common common enemy in the ''Dragon Quest'' series.
*The Giant Kirby puppet fighter and the third battle condition represents King Slime, a single form taken by different Slimes morphed together and this spirit's enhanced form.
*The Giant Kirby puppet fighter and the third battle condition represents King Slime, a single form taken by different Slimes morphed together and this spirit's enhanced form.
*The stage references the grassy plains, the first area of most ''Dragon Quest'' games where Slimes are likely to appear.
*The stage references the grassy plains, the first area of most ''Dragon Quest'' games where Slimes are likely to appear.
*The second battle condition references the Slimes' basic attack where they will jump and strike the player.
*The second battle condition references the Slimes' basic attack where they will jump and strike the player.
|-
}}
|1,332
{{SpiritBattleRow|num=1,332|name=Dracky
|{{SpiritTableName|Dracky|size=64}}
|enemy=*{{SpiritBattleHead|Meta Knight|col1=Grey|hp1=50 HP|col2=Red|hp2=80 HP|col3=Green|hp3=60 HP}}
|•{{SSBU|Meta Knight}} {{Head|Meta Knight|g=SSBU|s=20px|cl=Grey}} (50 HP) {{Head|Meta Knight|g=SSBU|s=20px|cl=Red}} (80 HP) {{Head|Meta Knight|g=SSBU|s=20px|cl=Green}} (60 HP)
|type=Grab
|{{SpiritType|Grab}}
|power=2,200
|2,200
|stage=[[Dracula's Castle]] (hazards off)
|[[Dracula's Castle]] (hazards off)
|rules=
|•Defense
*Defense
|•You have reduced defense<br>•Timed [[stamina battle]] (1:00)<br>•The enemy has increased jump power
|conditions=
|{{SSBUMusicLink|Dragon Quest|Unflinchable Courage}}
*You have reduced defense
|
*Timed [[stamina battle]] (1:00)
*The enemy has increased jump power
|music={{SSBUMusicLink|Dragon Quest|Unflinchable Courage}}
|insp=
*The Meta Knight puppet fighters references both Meta Knight and Drackys being flying characters with a bat wing design. The three puppet fighters each represents a standard Dracky as well as its other forms, Drackolyte and Drackmage.
*The Meta Knight puppet fighters references both Meta Knight and Drackys being flying characters with a bat wing design. The three puppet fighters each represents a standard Dracky as well as its other forms, Drackolyte and Drackmage.
*The stage references the Drackys' namesake, [[Dracula]].
*The stage references the Drackys' namesake, [[Dracula]].
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*The Defense ↓ rule references the Drackmages' ability to use Kasap, which reduces the defense of all members of the affected party.
*The Defense ↓ rule references the Drackmages' ability to use Kasap, which reduces the defense of all members of the affected party.
*This spirit's Lightweight ability and the third battle condition references the Dracky's ability to fly.
*This spirit's Lightweight ability and the third battle condition references the Dracky's ability to fly.
|-
}}
|1,333
{{SpiritBattleRow|num=1,333|name=Golem
|{{SpiritTableName|Golem|size=64}}
|enemy=*{{SpiritBattleHead|R.O.B.|v=Giant|col1=Yellow|hp1=187 HP}}
|•Giant {{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Yellow}} (187 HP)
|type=Shield
|{{SpiritType|Shield}}
|power=4,400
|4,400
|stage={{SSB|Mushroom Kingdom}} ([[Battlefield form]])
|{{SSB|Mushroom Kingdom}} ([[Battlefield form]])
|rules=
|•Sleep Status
*Sleep Status
|•The enemy has super armor but moves slower<br>•The enemy's punches and elbow strikes have increased power<br>•[[Stamina battle]]
|conditions=
|{{SSBUMusicLink|Dragon Quest|Fighting Spirits - DRAGON QUEST III}}
*The enemy has super armor but moves slower
|
*The enemy's punches and elbow strikes have increased power
*[[Stamina battle]]
|music={{SSBUMusicLink|Dragon Quest|Fighting Spirits - DRAGON QUEST III}}
|insp=
*The Giant R.O.B. puppet fighter references both R.O.B. being autonomous characters.
*The Giant R.O.B. puppet fighter references both R.O.B. being autonomous characters.
*The stage references the original ''Dragon Quest'', where a Golem stands guard near the outskirts of the town of Cantlin. The stage also references both ''Dragon Quest'' and ''Super Mario Bros.'' being 8-bit games released on the NES.
*The stage references the original ''Dragon Quest'', where a Golem stands guard near the outskirts of the town of Cantlin. The stage also references both ''Dragon Quest'' and ''Super Mario Bros.'' being 8-bit games released on the NES.
*The Sleep Status rule references the previously-mentioned Golem, as it can be put to sleep with the Faerie Flute to make the battle easier.
*The Sleep Status rule references the previously-mentioned Golem, as it can be put to sleep with the Faerie Flute to make the battle easier.
*The Slow Super Armor battle condition and the second battle condition references the Golem's low agility and high defense and attack power.
*The Slow Super Armor battle condition and the second battle condition references the Golem's low agility and high defense and attack power.
|-
}}
|1,334
{{SpiritBattleRow|num=1,334|name=Great Sabrecub|customname=[[dragonquestwiki:Great sabrecub|Great Sabrecub]]
|{{SpiritTableName|Great Sabrecub|customname=[[dragonquestwiki:Great sabrecub|Great Sabrecub]]|size=64}}
|enemy=*{{SpiritBattleHead|Pichu|col1=Spiky|hp1=60 HP}}
|•{{SSBU|Pichu}} {{Head|Pichu|g=SSBU|s=20px|cl=Spiky}} (60 HP)<br>•Giant {{SSBU|Pikachu}} {{Head|Pikachu|g=SSBU|s=20px|cl=Female}} (120 HP)
*{{SpiritBattleHead|Pikachu|v=Giant|col1=Female|hp1=120 HP}}
|{{SpiritType|Attack}}
|type=Attack
|2,900
|power=2,900
|[[Gaur Plain]] ([[Ω form]])
|stage=[[Gaur Plain]] ([[Ω form]])
|•Item: [[Soccer Ball]]
|rules=
|•Defeat the main fighter to win<br>•[[Stamina battle]]<br>•The enemy shields often
*Item: [[Soccer Ball]]
|{{SSBUMusicLink|Dragon Quest|Marching through the Fields}}
|conditions=
|
*Defeat the main fighter to win
*[[Stamina battle]]
*The enemy shields often
|music={{SSBUMusicLink|Dragon Quest|Marching through the Fields}}
|insp=
*The Spiky Pichu puppet fighter represents the Great Sabrecub, a yellow-colored animal character with a spiky mane.
*The Spiky Pichu puppet fighter represents the Great Sabrecub, a yellow-colored animal character with a spiky mane.
*The Giant Pikachu minion fighter's female variant references both Pikachu and the Great Sabrecat being the older, evolved form of their younger counterpart and this spirit's enhanced form. The minion fighter's female variant and the first battle condition references the Great Sabrecat being the Sabrecub's protective mother.
*The Giant Pikachu minion fighter's female variant references both Pikachu and the Great Sabrecat being the older, evolved form of their younger counterpart and this spirit's enhanced form. The minion fighter's female variant and the first battle condition references the Great Sabrecat being the Sabrecub's protective mother.
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*The music references how the Hero could ride a Great Sabrecat in ''Dragon Quest VII'', which would then play this music.
*The music references how the Hero could ride a Great Sabrecat in ''Dragon Quest VII'', which would then play this music.
*The Soccer Ball item likely references a cat's affinity for playing with spherical objects.
*The Soccer Ball item likely references a cat's affinity for playing with spherical objects.
|-
}}
|1,336
{{SpiritBattleRow|num=1,336|name=Liquid Metal Slime
|{{SpiritTableName|Liquid Metal Slime|size=64}}
|enemy=*{{SpiritBattleHead|Kirby|v=Metal|col1=Blue|hp1=8 HP}}
|•Metal {{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=Blue}} (8 HP)
|type=Neutral
|{{SpiritType|Neutral}}
|power=5,700
|5,700
|stage=[[The Great Cave Offensive]] ([[Battlefield form]])
|[[The Great Cave Offensive]] ([[Battlefield form]])
|rules=
|•Move Speed ↑<br>•Defense <br>•Attack Power ↓
*Move Speed ↑
|•The enemy has super armor and is hard to launch or make flinch<br>•The enemy starts the battle with a [[Franklin Badge]]<br>•Timed [[stamina battle]] (0:30)
*Defense
|{{SSBUMusicLink|Dragon Quest|Battle for the Glory - DRAGON QUEST IV}}
*Attack Power ↓
|
|conditions=
*The enemy has super armor and is hard to launch or make flinch
*The enemy starts the battle with a [[Franklin Badge]]
*Timed [[stamina battle]] (0:30)
|music={{SSBUMusicLink|Dragon Quest|Battle for the Glory - DRAGON QUEST IV}}
|insp=
*The Metal Kirby puppet fighter represents the Liquid Metal Slime, a metallic version of the standard Slime.
*The Metal Kirby puppet fighter represents the Liquid Metal Slime, a metallic version of the standard Slime.
*The stage references the Liquid Metal Slimes often being found in caves or other cavernous areas.
*The stage references the Liquid Metal Slimes often being found in caves or other cavernous areas.
*The puppet fighter starts off with a Franklin Badge, referencing the Liquid Metal Slimes' immunity to magic spells.
*The puppet fighter starts off with a Franklin Badge, referencing the Liquid Metal Slimes' immunity to magic spells.
*This spirit's Move Speed ↑ ability and battle conditions references the battle against the Liquid Metal Slime, which has high speed and defense and low attack power and HP. The puppet fighter avoids conflict, referencing how Liquid Metal Slimes typically flee in one turn rather than battling.
*This spirit's Move Speed ↑ ability and battle conditions references the battle against the Liquid Metal Slime, which has high speed and defense and low attack power and HP. The puppet fighter avoids conflict, referencing how Liquid Metal Slimes typically flee in one turn rather than battling.
|-
}}
|1,346
{{SpiritBattleRow|num=1,346|name=Tockles
|{{SpiritTableName|Tockles|size=64}}
|enemy=*{{SpiritBattleHead|Mr. Game & Watch|v=Tiny|t=Team|col1=Red|col2=Yellow|col3=Blue|col4=White|num4=3|col5=Teal|col6=Cyan}}
|•Tiny {{SSBU|Mr. Game & Watch}} Team {{Head|Mr. Game & Watch|g=SSBU|s=20px|cl=Red}}{{Head|Mr. Game & Watch|g=SSBU|s=20px|cl=Yellow}}{{Head|Mr. Game & Watch|g=SSBU|s=20px|cl=Blue}}{{Head|Mr. Game & Watch|g=SSBU|s=20px|cl=White}}×3 {{Head|Mr. Game & Watch|g=SSBU|s=20px|cl=Teal}}{{Head|Mr. Game & Watch|g=SSBU|s=20px|cl=Cyan}}
|type=Neutral
|{{SpiritType|Neutral}}
|power=9,200
|9,200
|stage=[[Yggdrasil's Altar]]
|[[Yggdrasil's Altar]]
|rules=
|•Invisibility
*Invisibility
|•The enemy is invisible<br>•Reinforcements will appear after an enemy is KO'd<br>•The enemy starts the battle with a [[Beam Sword]]
|conditions=
|{{SSBUMusicLink|Dragon Quest|The Hero Goes Forth with a Determination}}
*The enemy is invisible
|
*Reinforcements will appear after an enemy is KO'd
*The enemy starts the battle with a [[Beam Sword]]
|music={{SSBUMusicLink|Dragon Quest|The Hero Goes Forth with a Determination}}
|insp=
*The Tiny Mr. Game & Watch Team represents the Tockles, a diminutive multicolored race of ethereal beings. The puppet fighters also references the electronic tick-tock noises the puppet fighters make, fitting with the Tockles living in a community outside the flow of time.
*The Tiny Mr. Game & Watch Team represents the Tockles, a diminutive multicolored race of ethereal beings. The puppet fighters also references the electronic tick-tock noises the puppet fighters make, fitting with the Tockles living in a community outside the flow of time.
*The stage references the Tockles appearing as background characters.
*The stage references the Tockles appearing as background characters.
*This spirit's Fog Immunity ability, the Invisibility rule, and battle conditions references how Tockles are normally invisible to everyone except the Luminary and will become invisible if anyone touches them while outside of Tickington, their home village.
*This spirit's Fog Immunity ability, the Invisibility rule, and battle conditions references how Tockles are normally invisible to everyone except the Luminary and will become invisible if anyone touches them while outside of Tickington, their home village.
}}
|}
|}


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