Up aerial: Difference between revisions
Added Sephiroth up aerial to notable up aerials. Big.
(Added Sephiroth up aerial to notable up aerials. Big.) |
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*[[King K. Rool]]'s up aerial has him perform a small leap that halts his momentum and stalls him in the air. Additionally, it provides head intangibility and [[Belly Super Armor]], making it extremely well protected during startup, on top of being a powerful KO option. Its peculiar stalling properties uniquely assist K. Rool in recovering and "stealing" platforms, however this is counteracted by its extremely high ending lag, the longest of any aerial attack in ''Ultimate''. | *[[King K. Rool]]'s up aerial has him perform a small leap that halts his momentum and stalls him in the air. Additionally, it provides head intangibility and [[Belly Super Armor]], making it extremely well protected during startup, on top of being a powerful KO option. Its peculiar stalling properties uniquely assist K. Rool in recovering and "stealing" platforms, however this is counteracted by its extremely high ending lag, the longest of any aerial attack in ''Ultimate''. | ||
*{{SSBU|Steve}}'s up aerial in ''Ultimate'' is incredibly fast and easily combos into itself or other aerials. It is also the only up aerial in the game that can be repeated by holding down the attack button, and is comparable to his [[up tilt]]. | *{{SSBU|Steve}}'s up aerial in ''Ultimate'' is incredibly fast and easily combos into itself or other aerials. It is also the only up aerial in the game that can be repeated by holding down the attack button, and is comparable to his [[up tilt]]. | ||
*{{SSBU|Sephiroth}}'s up aerial in ''Ultimate'' has notably immense range, far surpassing that of every other up aerial in the game. | |||
{{Attacks}} | {{Attacks}} | ||
[[Category:Game controls]] | [[Category:Game controls]] | ||
[[es:Ataque aéreo hacia arriba]] | [[es:Ataque aéreo hacia arriba]] |