Special Zoom: Difference between revisions

→‎Overview: Rewriting the head section.
(→‎List of moves that trigger Special Zoom: I know for a fact that this stage used to have 'Always Zoom', because I'm the one who did the labbing on this effect. I AM guessing as to when it stopped doing this, but I'm pretty sure version 11 is when it was changed.)
(→‎Overview: Rewriting the head section.)
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{{technical data|What is/are the slowdown factor(s)?}}
{{technical data|What is/are the slowdown factor(s)?}}
[[File:FinishZoomDuckHunt.jpg|thumb|A [[Burrowing Snagret]] hits {{SSBU|Duck Hunt}} and triggers a Finish Zoom at the end of the match.]]
[[File:FinishZoomDuckHunt.jpg|thumb|A [[Burrowing Snagret]] hits {{SSBU|Duck Hunt}} and triggers a Finish Zoom at the end of the match.]]
Special Zoom activates when a fighter is hit by certain attacks: the background flashes blue with dramatic "spark" effects pointing towards the impact. If there are only two players on screen, time substantially<!--If there's only one slowdown factor, replace the word "substantially" with the factor when it is found.--> slows down and the camera zooms in on the impact. The slowdown only lasts for a short moment in 1v1s and is even shorter in games with more than two players, and is usually accompanied by the sound effect previously only used by [[Little Mac]]'s [[KO Uppercut]] in ''[[Super Smash Bros. 4]]''. KO Uppercut previously had its own slowdown effect, but now uses Special Zoom along with [[Cloud]]'s [[Limit Break]] special moves.
Special Zoom activates when a fighter is hit by certain attacks: the background flashes blue with dramatic "spark" effects pointing towards the impact, time will substantially<!--If there's only one slowdown factor, replace the word "substantially" with the factor when it is found.--> slow down and the camera zooms in on the impact. Usually, the slowdown and camera zoom effects only last for a short moment in 1v1s and is often almost non-existent in games with more than two players, although there are some exceptions. A Special Zoom is usually accompanied by the sound effect previously only used by [[Little Mac]]'s [[KO Uppercut]] in ''[[Super Smash Bros. 4]]''. KO Uppercut, which previously had its own slowdown effect, now uses Special Zoom along with [[Cloud]]'s [[Limit Break]] special moves.


During some Special Zoom events, camera control is disabled, though this is not consistently enforced.
During some Special Zoom events, camera control is disabled, though this is not consistently enforced.