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*The Mega Man minion fighter references Dr. Light being the creator of Mega Man. | *The Mega Man minion fighter references Dr. Light being the creator of Mega Man. | ||
*The third battle condition references Dr. Light's pacifistic personality, as he wishes that Robot Masters do not cause harm. | *The third battle condition references Dr. Light's pacifistic personality, as he wishes that Robot Masters do not cause harm. | ||
*In World of Light, the Power Plant where Dr. Light's spirit is located is occupied by electronic-based spirits | *In World of Light, the Power Plant map where Dr. Light's spirit is located is occupied by electronic-based spirits, referencing Dr. Light's association with electronic automatons. | ||
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*Similar to the battle with Dr. Light, the Dr. Mario puppet fighter references both Dr. Mario and Dr. Wily sharing the same title of doctor. | *Similar to the battle with Dr. Light, the Dr. Mario puppet fighter references both Dr. Mario and Dr. Wily sharing the same title of doctor. | ||
*This spirit battle references the rematches against the eight Robot Masters near the end of most ''Mega Man'' games, all of them taking place inside Wily Castle, which often leads to the battle against Dr. Wily after they are all defeated. | *This spirit battle references the rematches against the eight Robot Masters near the end of most ''Mega Man'' games, all of them taking place inside Wily Castle, which often leads to the battle against Dr. Wily after they are all defeated. | ||
*In World of Light, the Base where Dr. Wily's spirit is located is occupied by robotic-based spirits | *In World of Light, the Base map where Dr. Wily's spirit is located is occupied by robotic-based spirits, referencing Dr. Wily's association with robotics. | ||
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*The orange Giant Mega Man puppet fighter represents Guts Man, a giant civil engineering Robot Master with orange armor plating. The puppet fighter and the third battle condition references Mega Man's grab and throwing attacks being based on Guts Man's Special Weapon, the Super Arm. | *The orange Giant Mega Man puppet fighter represents Guts Man, a giant civil engineering Robot Master with orange armor plating. The puppet fighter and the third battle condition references Mega Man's grab and throwing attacks being based on Guts Man's Special Weapon, the Super Arm. | ||
*The stage and music references the Guts Man Stage in ''Mega Man''. The stage is also referenced by the canyon-like area of the | *The stage and music references the Guts Man Stage in ''Mega Man''. The stage is also referenced by the canyon-like area of the Badlands section in World of Light. | ||
*The Earthquake rule references Guts Man's ability to shake the screen when he lands, temporarily immobilizing Mega Man if he is on the ground. | *The Earthquake rule references Guts Man's ability to shake the screen when he lands, temporarily immobilizing Mega Man if he is on the ground. | ||
*This spirit battle and the Barrel items in the Item Tidal Wave rule references Guts Man's great physical strength, which, along with his Super Armor Special Weapon, allows him to pick up and throw heavy objects at Mega Man. | *This spirit battle and the Barrel items in the Item Tidal Wave rule references Guts Man's great physical strength, which, along with his Super Armor Special Weapon, allows him to pick up and throw heavy objects at Mega Man. | ||
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*The Young Link puppet fighter's favored ({{b|Bomb|Link}}) references Bomb Man's Special Weapon, [[Hyper Bomb]]. The puppet fighter's orange costume references the orange coloration of Bomb Man's armor. | *The Young Link puppet fighter's favored ({{b|Bomb|Link}}) references Bomb Man's Special Weapon, [[Hyper Bomb]]. The puppet fighter's orange costume references the orange coloration of Bomb Man's armor. | ||
*The music references the Bomb Man stage in ''Mega Man''. | *The music references the Bomb Man stage in ''Mega Man''. | ||
*In World of Light, the Base where Bomb Man's spirit is located is occupied by robotic-based spirits | *In World of Light, the Base map where Bomb Man's spirit is located is occupied by robotic-based spirits, as Bomb Man is a robotic character. | ||
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*The Mega Man puppet fighter's frequent use of [[Leaf Shield]] represents the same Special Weapon he obtains from Wood Man. The puppet fighter's green costume is based off of Mega Man's appearance when using Leaf Shield in the ''Mega Man' series. | *The Mega Man puppet fighter's frequent use of [[Leaf Shield]] represents the same Special Weapon he obtains from Wood Man. The puppet fighter's green costume is based off of Mega Man's appearance when using Leaf Shield in the ''Mega Man' series. | ||
*The stage and music references the Wood Man stage in ''Mega Man 2'' which features an 8-bit forest-like stage. This is also referenced by the Lost Woods in the Sacred Land where the Wood Man spirit is located in World of Light. | *The stage and music references the Wood Man stage in ''Mega Man 2'' which features an 8-bit forest-like stage. This is also referenced by the Lost Woods in the Sacred Land map where the Wood Man spirit is located in World of Light. | ||
*The third battle condition references how Wood Man's Leaf Shield renders him invulnerable to attacks. | *The third battle condition references how Wood Man's Leaf Shield renders him invulnerable to attacks. | ||
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*The Greninja puppet fighter references both Greninja and Shadow Man being ninja characters. The puppet fighter's purple coloration references Shadow Man's dark color scheme. | *The Greninja puppet fighter references both Greninja and Shadow Man being ninja characters. The puppet fighter's purple coloration references Shadow Man's dark color scheme. | ||
*The stage and music references the Shadow Man stage in ''Mega Man 3'' which features lava. This is also referenced by the Molten Fortress where Shadow Man's spirit is located in World of Light. | *The stage and music references the Shadow Man stage in ''Mega Man 3'' which features lava. This is also referenced by the Molten Fortress map where Shadow Man's spirit is located in World of Light. | ||
*The puppet fighter's favored [[Water Shuriken]] references Shadow Man's weapon, [[Shadow Blade]]. | *The puppet fighter's favored [[Water Shuriken]] references Shadow Man's weapon, [[Shadow Blade]]. | ||
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*The music references Skull Man's appearance in ''Mega Man 4''. | *The music references Skull Man's appearance in ''Mega Man 4''. | ||
*The puppet fighter starting off with a Franklin Badge and the Reflect-Damage Buffed battle conditions references Skull Man's Special Weapon, [[Skull Barrier]], which negates enemy projectiles, and appeared as a custom move for {{SSB4|Mega Man}} in ''[[Super Smash Bros. 4]]'' with the ability to reflect projectiles. | *The puppet fighter starting off with a Franklin Badge and the Reflect-Damage Buffed battle conditions references Skull Man's Special Weapon, [[Skull Barrier]], which negates enemy projectiles, and appeared as a custom move for {{SSB4|Mega Man}} in ''[[Super Smash Bros. 4]]'' with the ability to reflect projectiles. | ||
*In World of Light, the Skull Man spirit is located in Dracula's Castle, likely referencing the recurring skeleton and ghost enemies in the ''Castlevania'' series. | *In World of Light, the Skull Man spirit is located in the Dracula's Castle map, likely referencing the recurring skeleton and ghost enemies in the ''Castlevania'' series. | ||
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*The Metal Simon puppet fighter's favored smash attacks represents Knight Man's Special Weapon, Knight Crusher, which fires a metallic spiked ball much like that at the end of the Vampire Killer. | *The Metal Simon puppet fighter's favored smash attacks represents Knight Man's Special Weapon, Knight Crusher, which fires a metallic spiked ball much like that at the end of the Vampire Killer. | ||
*The stage references the boss room of Knight Man stage in''Mega Man 6'' which features similar banners. | *The stage references the boss room of Knight Man stage in''Mega Man 6'' which features similar banners. | ||
*In World of Light, the Knight Man is located in Dracula's Castle, referencing the recurring knight enemies in the ''Castlevania'' series. | *In World of Light, the Knight Man is located in the Dracula's Castle map, referencing the recurring knight enemies in the ''Castlevania'' series. | ||
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*The Mega Man puppet fighter's orange costume references Wind Man's orange color scheme. | *The Mega Man puppet fighter's orange costume references Wind Man's orange color scheme. | ||
*Similar to the battle with Air Man, the stage and music references the Wind Man stage in ''Mega Man 6'' which features a cloudy sky setting. The stage is also referenced by the Temple of Light where Wind Man's spirit is located in World of Light. | *Similar to the battle with Air Man, the stage and music references the Wind Man stage in ''Mega Man 6'' which features a cloudy sky setting. The stage is also referenced by the Temple of Light map where Wind Man's spirit is located in World of Light. | ||
*The Heavy Wind hazard represents Wind Man's Special Weapon, Wind Storm, as well as the various wind hazards seen in his stage. The hazard and third battle condition also references Wind Man's ability to fly across the boss room. | *The Heavy Wind hazard represents Wind Man's Special Weapon, Wind Storm, as well as the various wind hazards seen in his stage. The hazard and third battle condition also references Wind Man's ability to fly across the boss room. | ||
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*The R.O.B. puppet fighter starts off with a Black Hole, representing Galaxy Man and his Special Weapon, Black Hole Bomb. | *The R.O.B. puppet fighter starts off with a Black Hole, representing Galaxy Man and his Special Weapon, Black Hole Bomb. | ||
*The stage and Low Gravity hazard represent the Galaxy Man stage from ''Mega Man 9'' which features a space setting, as well as the spaceship themed enemies fought in it. It is also referenced by | *The stage and Low Gravity hazard represent the Galaxy Man stage from ''Mega Man 9'' which features a space setting, as well as the spaceship themed enemies fought in it. It is also referenced by the Outer Space section where Galaxy Man's spirit is located in World of Light. | ||
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*The stage references Sigma Palace and the various dystopian cities from the ''Mega Man X'' series. | *The stage references Sigma Palace and the various dystopian cities from the ''Mega Man X'' series. | ||
*The puppet fighter starts off with a [[Beam Sword]] and frequently uses his sword-based smash attacks, referencing the various weapons Sigma uses throughout the ''Mega Man X'' series, such as a lightsaber in the original game and a scythe in ''Mega Man X4''. | *The puppet fighter starts off with a [[Beam Sword]] and frequently uses his sword-based smash attacks, referencing the various weapons Sigma uses throughout the ''Mega Man X'' series, such as a lightsaber in the original game and a scythe in ''Mega Man X4''. | ||
*In World of Light, the Sigma spirit must be defeated in order to access the Mega Man spirit, | *In World of Light, the Sigma spirit must be defeated in order to access the Mega Man spirit, referencing Sigma being the arch enemy of X, the successor of Mega Man. | ||
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