Captain Falcon (SSB4)/Up special/Default: Difference between revisions

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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
{{Arrange|float=right|w=2| {{disambig2|the hitbox visualization in ''[[Super Smash Bros. 4]]''|the move itself|Falcon Dive}}[[File:CaptainFalconFalconDiveG.gif|thumb|200px|Hitbox visualization showing Captain Falcon's grounded Falcon Dive.]]|[[File:CaptainFalconFalconDiveA.gif|thumb|200px|Hitbox visualization showing Captain Falcon's aerial Falcon Dive.]]}}
{{Arrange|float=right|w=2| {{disambig2|the hitbox visualization in ''[[Super Smash Bros. 4]]''|the move itself|Falcon Dive}}[[File:CaptainFalconFalconDiveG.gif|thumb|200px|Hitbox visualization showing Captain Falcon's grounded Falcon Dive.]]|[[File:CaptainFalconFalconDiveA.gif|thumb|200px|Hitbox visualization showing Captain Falcon's aerial Falcon Dive.]]}}
{{competitive expertise}}
{{technical data}}
==Hitboxes==


==Overview==
Leaps upward and grabs any opponent that comes in [[range]], launching them away with an explosion. If successful, Captain Falcon will flip backward while shouting "YES!", and can use the move again instead of becoming [[helpless]]. Deals 5% on the first hit and 12% when thrown.
==Hitboxes, Grabboxes and Throw==
===Early Grabboxes===
{{SSB4GrabboxTableHeader}}
{{SSB4GrabboxTableRow
|id=0
|r=4.5
|bn=0
|xpos=0.0
|ypos=12.0
|zpos=7.0
}}
{{SSB4GrabboxTableRow
|id=0
|r=5.5
|bn=0
|xpos=0.0
|ypos=8.8
|zpos=13.7
|a=f
}}
|}
===Late Grabboxes===
{{SSB4GrabboxTableHeader}}
{{SSB4GrabboxTableRow
|id=0
|r=4.5
|bn=0
|xpos=0.0
|ypos=12.0
|zpos=7.0
}}
|}
{{SSB4ThrowTableHeader}}
{{SSB4ThrowTableRow
|id=1
|damage=6%
|af=3
|angle=0
|bk=70
|ks=50
|fkv=0
|bn=0
|trip=0
|type=Throwing
|effect=Normal
|slvl=S
|sfx=None
}}
|}
===Latch===
===Latch===
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
Line 29: Line 75:
|slvl=L
|slvl=L
}}
}}
|}
{{SSB4ThrowTableHeader}}
{{SSB4ThrowTableRow
|id=1
|damage=8%
|af=3
|angle=0
|bk=100
|ks=10
|fkv=0
|bn=0
|noff=true
|trip=0
|type=Throwing
|effect=Normal
|slvl=S
|sfx=None
}}
|}
===Throw===
{{SSB4ThrowTableHeader}}
{{SSB4ThrowTableRow
|id=0
|damage=12%
|af=3
|angle=50
|bk=40
|ks=82
|fkv=0
|bn=0
|noff=true
|trip=0
|type=Throwing
|effect=Normal
|slvl=S
|sfx=None
}}
{{SSB4ThrowTableRow
|id=1
|damage=8%
|af=3
|angle=0
|bk=100
|ks=10
|fkv=0
|bn=0
|noff=true
|trip=0
|type=Throwing
|effect=Normal
|slvl=S
|sfx=None
}}
|}
==Timing==
===Rising===
{|class="wikitable"
!Early grabboxes
|14
|-
!Late grabbox
|15-30
|-
!Animation length (aerial)
|63
|-
!Animation length (grounded)
|64
|}
|}


===Attack===
{{FrameStripStart}}
|Grounded {{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Hitbox|c=1|e=GrabChangeS}}{{FrameStrip|t=Grab|c=16|s=GrabChangeE}}{{FrameStrip|t=Lag|c=34}}
|-
|Aerial {{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Hitbox|c=1|e=GrabChangeS}}{{FrameStrip|t=Grab|c=16|s=GrabChangeE}}{{FrameStrip|t=Lag|c=33}}
{{FrameStripEnd}}


===Throw===
{|class="wikitable"
{|class="wikitable"
! Hitbox type !! Damage !! Angle !! Base knockback !! Knockback scaling !! Fixed knockback value !! Weight dependent
!Hitbox
|3-4
|-
!Throw release
|17
|-
|-
|Throw||12%||50||40||82||0||Yes
!Interruptible
|77
|-
!Animation length
|91
|}
|}


{{FrameStripStart}}
{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=12|e=LagThrowS}}{{FrameStrip|t=Lag|c=59|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=15}}
{{FrameStripEnd}}
===[[Landing lag]]===
{|class="wikitable"
|-
!Animation length
|30
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=30}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|grabchange=y|grab=y|throw=y|interruptible=y}}


{{MvSubNavCaptainFalcon|g=SSB4}}
{{MvSubNavCaptainFalcon|g=SSB4}}