58,843
edits
(→Super Smash Bros. Ultimate: Sephiroth https://twitter.com/Meshima_/status/1339719176877817857) |
m (Text replacement - "\[\[(:)?Image:" to "[[$1File:") |
||
Line 2: | Line 2: | ||
{{redirect|FF|the Final Fantasy series|Final Fantasy (universe)}}{{for|the Fatal Fury series|Fatal Fury (universe)}} | {{redirect|FF|the Final Fantasy series|Final Fantasy (universe)}}{{for|the Fatal Fury series|Fatal Fury (universe)}} | ||
:''Not to be confused with [[falling speed]], which measures how fast a character falls naturally.'' | :''Not to be confused with [[falling speed]], which measures how fast a character falls naturally.'' | ||
[[ | [[File:ff.gif|thumb|Differences with fast falling: the Samus on the left uses the technique, while the Samus on the right does not.]] | ||
A '''Fast fall''' is the act of falling more quickly than usual in mid-air. It is performed by [[tap]]ping down on the [[control stick]] while falling, as long as the character is not [[tumbling]]. The character will continue to fast fall until landing on the platform or taking a hit. [[Gravity]] is ignored once a fast fall is begun; the character's downward velocity is simply set to their fast falling speed without accelerating. Fast falling is a technique commonly used to speed up a character's game, especially after a [[short hop]]. It is a part of [[SHFFL]]ing, an [[advanced technique]]. | A '''Fast fall''' is the act of falling more quickly than usual in mid-air. It is performed by [[tap]]ping down on the [[control stick]] while falling, as long as the character is not [[tumbling]]. The character will continue to fast fall until landing on the platform or taking a hit. [[Gravity]] is ignored once a fast fall is begun; the character's downward velocity is simply set to their fast falling speed without accelerating. Fast falling is a technique commonly used to speed up a character's game, especially after a [[short hop]]. It is a part of [[SHFFL]]ing, an [[advanced technique]]. |