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**{{buff|His [[fast fall]]ing speed is faster as well (2.32 → 2.64), which improves his air mobility and leaves him less susceptible to juggling.}} | **{{buff|His [[fast fall]]ing speed is faster as well (2.32 → 2.64), which improves his air mobility and leaves him less susceptible to juggling.}} | ||
*{{nerf|Sonic is considerably lighter (94 → 86), now making him a lightweight instead of a middleweight, weighing slightly more than {{SSBU|Zelda}} and being lighter than {{SSBU|Little Mac}}, worsening his endurance. While this change would make him less susceptible to combos, this is prevented by his faster fall speed.}} | *{{nerf|Sonic is considerably lighter (94 → 86), now making him a lightweight instead of a middleweight, weighing slightly more than {{SSBU|Zelda}} and being lighter than {{SSBU|Little Mac}}, worsening his endurance. While this change would make him less susceptible to combos, this is prevented by his faster fall speed.}} | ||
**{{nerf|Sonic's lower weight and higher falling speed makes him more susceptible to meteor smashes. | **{{nerf|Sonic's lower weight and higher falling speed makes him more susceptible to meteor smashes.}} | ||
*{{nerf|Forward [[roll]] grants less [[intangibility]] (frames 4-15 → 4-14) and has more ending lag ([[FAF]] 28 → 29).}} | *{{nerf|Forward [[roll]] grants less [[intangibility]] (frames 4-15 → 4-14) and has more ending lag ([[FAF]] 28 → 29).}} | ||
*{{nerf|Back roll has more ending lag (FAF 28 → 34).}} | *{{nerf|Back roll has more ending lag (FAF 28 → 34).}} |
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