Marth (SSB4): Difference between revisions

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===Attributes===
===Attributes===
*{{change|Marth is slightly heavier (87 → 90), improving his endurance but making him easier to combo at early percentages from the changes to hitstun cancelling.}}
*{{buff|Most of Marth's attacks have slightly increased reach compared to ''Brawl'' due to the tipper hitboxes on a large majority of his moves being positioned further along his sword (although most of his tipper hitboxes are now smaller).}}
**{{nerf|Despite this, his overall range is worse due to most of his attacks having smaller hitboxes making his attacks harder to land and hindering his ability to wall out his opponents. This is further exacerbated by the nerfs some of his key spacing tools received such as his [[forward aerial]].}}
*{{buff|Marth [[dash]]es faster (1.7 → 1.785).}}
*{{buff|Marth [[dash]]es faster (1.7 → 1.785).}}
*{{nerf|The changes to [[Pivot Walk|pivot walk]]ing hinders Marth's approach options with his [[walk]].}}
*{{nerf|The changes to [[Pivot Walk|pivot walk]]ing hinders Marth's approach options with his [[walk]].}}
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*{{buff|Marth's [[fast fall]]ing speed is faster (2.1 → 2.528), improving his air game and making him less susceptible to juggling.}}
*{{buff|Marth's [[fast fall]]ing speed is faster (2.1 → 2.528), improving his air game and making him less susceptible to juggling.}}
*{{change|Marth's [[gravity]] is higher (0.06715 → 0.075), hindering his endurance, making him more susceptible to combos and reducing the height of his jumps, but allowing him to reach his falling speed faster.}}
*{{change|Marth's [[gravity]] is higher (0.06715 → 0.075), hindering his endurance, making him more susceptible to combos and reducing the height of his jumps, but allowing him to reach his falling speed faster.}}
*{{buff|Marth's soft landing is 1 frame faster (3 frames 2).}}
*{{buff|Marth is slightly heavier (87 90), improving his endurance.}}
*{{buff|Marth no longer has a glitch when in some situations, he would be stuck in the air for one frame before performing his soft landing.}}
*{{nerf|Marth's [[item throw]] is weaker (1 → 0.966). Additionally, the removal of [[glide toss]]ing hinders his approach with items.}}
*{{nerf|Marth's [[item throw]] is weaker (1 → 0.966). Additionally, the removal of [[glide toss]]ing hinders his approach with items.}}
*{{buff|Marth's [[roll]]s have less ending lag (FAF 36 → 31).}}
*{{buff|Marth's [[roll]]s have less ending lag (FAF 36 → 31).}}
*{{nerf|Marth's rolls provide less [[intangibility]] frames (frame 4-19 (forward)/4-23 (back) → 4-17).}}
*{{nerf|Marth's rolls have a shorter duraiton (frame 4-19 (forward)/4-23 (back) → 4-17).}}
*{{nerf|Marth's [[spot dodge]] has more start-up with a shorter duration (frame 2-20 → 3-17) and has more ending lag (FAF 25 → 27).}}
*{{nerf|Marth's [[spot dodge]] has more start-up with a shorter duration (frame 2-20 → 3-17) and has more ending lag (FAF 25 → 27).}}
*{{change|Marth has a new spot dodge animation: he shifts backwards instead of crouching forward.}}
*{{change|Marth has a new spot dodge animation: he shifts backwards instead of crouching forward.}}
*{{buff|Marth's [[air dodge]] has less start-up (frame 5 → 3) and much less ending lag (FAF 50 → 33), no longer being considered among the worst air dodges as a result.}}
*{{buff|Marth's [[air dodge]] has less start-up (frame 5 → 3) and much less ending lag (FAF 50 → 33), no longer being considered among the worst air dodges as a result.}}
*{{nerf|Marth's air dodge's lasts 1 frame shorter (frames 5-30 → 3-27).}}
*{{nerf|Marth's air dodge's has a shorter duration (frames 5-30 → 3-27).}}
*{{buff|Most of Marth's attacks have slightly increased reach compared to ''Brawl'' due to the tipper hitboxes on a large majority of his moves being positioned further along his sword (although most of his tipper hitboxes are now smaller).}}
**{{nerf|Despite this, his overall range is worse due to most of his attacks having smaller hitboxes making his attacks harder to land and hindering his ability to wall out his opponents. This is further exacerbated by the nerfs some of his key spacing tools received such as his [[forward aerial]].}}  


===Ground attacks===
===Ground attacks===
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