Judge: Difference between revisions

24 bytes added ,  4 years ago
m
→‎Numbers and their effects: Added Judge #9's KO percentage in Melee.
(Added Names in other languages section. All names taken from Smash Ultimate. Have not provided translations since my skills are not perfect, would appreciate some help with that.)
m (→‎Numbers and their effects: Added Judge #9's KO percentage in Melee.)
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|8||[[Freezing|Freezes]] the opponent with fixed vertical knockback, and makes the "[[Ping|PING!]]" sound (or a slightly quieter version of it in ''Melee'').||4%{{GameIcon|SSBM}}<br>9%{{GameIcon|SSBB}}{{GameIcon|SSB4}}<br>13%{{GameIcon|SSBU}}||N/A
|8||[[Freezing|Freezes]] the opponent with fixed vertical knockback, and makes the "[[Ping|PING!]]" sound (or a slightly quieter version of it in ''Melee'').||4%{{GameIcon|SSBM}}<br>9%{{GameIcon|SSBB}}{{GameIcon|SSB4}}<br>13%{{GameIcon|SSBU}}||N/A
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|9||Deals massive knockback at the [[Sakurai angle]] and makes the "[[Ping|PING!]]" sound, resembling the effect of the [[Home-Run Bat]]. Can potentially [[KO]] below 10%. In ''Brawl'', it KOs the heaviest characters at 13% and can KO characters as light as {{SSBB|Pikachu}} at 0%, although it is not a guaranteed [[OHKO]]. Prior to ''Ultimate'' it had a smaller hitbox compared to the other numbers. In every game after ''Melee'', the attack is accompanied by a bell sound like that in Mr. Game and Watch's up and side taunts. Flashes of light resembling electrical effects appear around the hammer when this number appears, but the attack does not do electric damage. It is one of the most powerful moves in the game that isn't a Final Smash, only losing to Ganondorf's Reverse Warlock Punch and Roy/Chrom's fully charged [[Flare Blade]].||32%||9%{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|9||Deals massive knockback at the [[Sakurai angle]] and makes the "[[Ping|PING!]]" sound, resembling the effect of the [[Home-Run Bat]]. Can potentially [[KO]] below 10%. In ''Brawl'', it KOs the heaviest characters at 13% and can KO characters as light as {{SSBB|Pikachu}} at 0%, although it is not a guaranteed [[OHKO]]. Prior to ''Ultimate'' it had a smaller hitbox compared to the other numbers. In every game after ''Melee'', the attack is accompanied by a bell sound like that in Mr. Game and Watch's up and side taunts. Flashes of light resembling electrical effects appear around the hammer when this number appears, but the attack does not do electric damage. It is one of the most powerful moves in the game that isn't a Final Smash, only losing to Ganondorf's Reverse Warlock Punch and Roy/Chrom's fully charged [[Flare Blade]].||32%||16%{{GameIcon|SSBM}}<br>9%{{GameIcon|SSB4}}{{GameIcon|SSBU}}
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