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==Overview== | ==Overview== | ||
Sephiroth snaps his fingers and shoots a thin beam of light forward. If the beam hits an opponent, they become surrounded by a circling ball of darkness. After 4 seconds, the ball flashes and strikes the target. Multiple balls can be stacked on the same opponent; the move can be charged by holding the button in order to stick up to 3 at once, and a total of 5 can be on a single opponent. Existing balls will have | Sephiroth snaps his fingers and shoots a thin beam of light forward. If the beam hits an opponent, they become surrounded by a circling ball of darkness. After 4 seconds, the ball flashes and strikes the target. Multiple balls can be stacked on the same opponent; the move can be charged by holding the button in order to stick up to 3 at once, and a total of 5 can be on a single opponent. Existing balls will have between 0.5 and 3 seconds added to their attack timer if the move hits again, to a maximum of 3.5 seconds. If the balls are currently attacking an opponent, no more can be added until the attack concludes. Each ball is an individual projectile that can be [[reflect]]ed, [[absorb]]ed, or [[pocket]]ed, though they have no hitbox against the target until they attack. The balls can hurt other players if contact is made, which may use them up. | ||
==Instructional Quotes== | ==Instructional Quotes== |