Asleep: Difference between revisions

57 bytes added ,  4 years ago
m
→‎Trivia: Elaborating on this trivia a little
m (→‎Trivia: That's his missed tech animation, which is already mentioned. Moving Hero up because he came first)
m (→‎Trivia: Elaborating on this trivia a little)
Line 41: Line 41:
**The voice clip, however, doesn’t loop if Richter is put to sleep by {{SSBU|Hero}}’s Snooze while he is in the air, but the duration is too short to be heard fully.
**The voice clip, however, doesn’t loop if Richter is put to sleep by {{SSBU|Hero}}’s Snooze while he is in the air, but the duration is too short to be heard fully.
*If {{SSBU|Hero}}'s Snooze is used to put a character to sleep in the air, the animation for the sleeping character while falling is their tumble and, after they land, the animation of a missed tech.
*If {{SSBU|Hero}}'s Snooze is used to put a character to sleep in the air, the animation for the sleeping character while falling is their tumble and, after they land, the animation of a missed tech.
*When {{SSBU|Steve}} is put to sleep while on the ground he uses a bed and his eyes remain open.
*When {{SSBU|Steve}} is put to sleep while on the ground, he sleeps on a bed like in ''Minecraft'', and his eyes remain open, also like in ''Minecraft''.


[[Category:Special conditions]]
[[Category:Special conditions]]