Ganondorf (SSB4): Difference between revisions

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**{{nerf|Pivot grab has a new animation where Ganondorf extends his hand further. This new animation more accurately reflects the grabbox, resulting in the pivot grab losing its disjoint.}}
**{{nerf|Pivot grab has a new animation where Ganondorf extends his hand further. This new animation more accurately reflects the grabbox, resulting in the pivot grab losing its disjoint.}}
**{{nerf|Standing and especially dash grab have less range behind Ganondorf, due to now only consisting of one extended grabbox, rather than multiple normal grabooxes.}}
**{{nerf|Standing and especially dash grab have less range behind Ganondorf, due to now only consisting of one extended grabbox, rather than multiple normal grabooxes.}}
*{{change|Forward, up, and down throws have decreased hitlag.}}
*[[Pummel]]:
*[[Pummel]]:
**{{buff|Pummel deals 1% more damage (2% → 3%).}}
**{{buff|Pummel deals 1% more damage (2% → 3%).}}
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