1v1 multiplier: Difference between revisions

m
I thought this might not be necessary.
No edit summary
m (I thought this might not be necessary.)
Line 1: Line 1:
{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}


[[File:1v1_Damage_Comparison.png|thumb|402px|In the first picture, {{SSBU|Bowser}}'s [[forward smash]] deals normal damage to {{SSBU|Yoshi}}. In the second picture, notice how the attack deals slightly more damage (check the damage counter on the right).]]
[[File:1v1_Damage_Comparison.png|thumb|402px|In the first picture, {{SSBU|Bowser}}'s [[forward smash]] deals normal damage to {{SSBU|Yoshi}}. In the second picture, notice how Yoshi receives slightly more damage.]]
The '''1v1 multiplier''', officially known as '''1-on-1 damage''', is a mechanic in ''[[Super Smash Bros. Ultimate]]''. First revealed by [[Masahiro Sakurai]] at [[E3 2018]], its purpose is to speed up matches between two players. When a match is started with only two players, and [[item]]s are off, characters take 1.2× [[damage]] from all sources.
The '''1v1 multiplier''', officially known as '''1-on-1 damage''', is a mechanic in ''[[Super Smash Bros. Ultimate]]''. First revealed by [[Masahiro Sakurai]] at [[E3 2018]], its purpose is to speed up matches between two players. When a match is started with only two players, and [[item]]s are off, characters take 1.2× [[damage]] from all sources.


3,694

edits