Template:SSB4 to SSBU changelist/Shulk: Difference between revisions

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*{{change|Shulk's [[gravity]] is higher (0.085 → 0.098). This improves his vertical mobility and leaves him less vulnerable to juggles, but worsens his vertical endurance and reduces his jump height.}}
*{{change|Shulk's [[gravity]] is higher (0.085 → 0.098). This improves his vertical mobility and leaves him less vulnerable to juggles, but worsens his vertical endurance and reduces his jump height.}}
*{{buff|Shulk's [[traction]] has been increased (0.044 → 0.94), improving his ability to punish [[out of shield]].}}
*{{buff|Shulk's [[traction]] has been increased (0.044 → 0.94), improving his ability to punish [[out of shield]].}}
*{{nerf|Shulk is [[Weight|lighter]] (102 → 97), going from a semi-heavyweight to a heavier middleweight; he is now 1 unit lighter than {{SSBU|Mario}}, 1 unit heavier than {{SSBU|Wii Fit Trainer}}, and weighing the same as {{SSBU|Luigi}} and {{SSBU|Byleth}}. This worsening his endurance.}}
*{{nerf|Shulk is [[Weight|lighter]] (102 → 97), going from a semi-heavyweight to a heavier middleweight; he is now 1 unit lighter than {{SSBU|Mario}}, 1 unit heavier than {{SSBU|Wii Fit Trainer}}, and weighing the same as {{SSBU|Luigi}} and {{SSBU|Byleth}}. This worsens his endurance.}}
*{{buff|Forward [[roll]] has less ending lag ([[FAF]] 31 → 30).}}
*{{buff|Forward [[roll]] has less ending lag ([[FAF]] 31 → 30).}}
*{{nerf|Forward roll grants less [[intangibility]] (frames 4-17 → 4-15).}}
*{{nerf|Forward roll grants less [[intangibility]] (frames 4-17 → 4-15).}}
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