Template:SSB4 to SSBU changelist/Pikachu: Difference between revisions

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**{{nerf|Its increased knockback reduces its combo potential, especially into {{b|Thunder|Pokémon}}.}}
**{{nerf|Its increased knockback reduces its combo potential, especially into {{b|Thunder|Pokémon}}.}}
*[[Down throw]]:
*[[Down throw]]:
**{{buff|Down throw inflicts 9 frames of hitlag on the opponent upon release. While making it easier to DI, this noticeably improves its combo potential.}}
**{{buff|Down throw inflicts 9 frames of hitlag on the opponent upon release. While making it easier to DI, this noticeably improves its combo potential despite its increased total duration (FAF 44 → 52).}}
**{{nerf|The first hit is coded to disappear on the same frame it comes out. As a result, the throw deals less damage (8% → 5%) and no longer hits bystanders, but oddly enough, Pikachu and the thrown opponent still experience hitlag from the first hit.}}
**{{nerf|The first hit is coded to disappear on the same frame it comes out. As a result, the throw deals less damage (8% → 5%) and no longer hits bystanders, but oddly enough, Pikachu and the thrown opponent still experience hitlag from the first hit.}}
**{{change|It launches at a slightly more vertical angle (80° → 83°).}}
**{{change|It launches at a slightly more vertical angle (80° → 83°).}}
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