32,060
edits
Aidanzapunk (talk | contribs) m (down aerial isn't a proper noun (also fixing apostrophes)) |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{ArticleIcons|series=y|unofficial=y}} | {{ArticleIcons|series=y|unofficial=y}} | ||
[[File:Stall-then-fall Brawl.gif|thumb|right|250px|{{SSBB|Toon Link}}'s down aerial is an example of a stall-then-fall move.]] | [[File:Stall-then-fall Brawl.gif|thumb|right|250px|{{SSBB|Toon Link}}'s down aerial is an example of a stall-then-fall move.]] | ||
A '''stall-then-fall''' is a type of aerial maneuver in all installments of the ''{{b|Super Smash Bros.|series}}'' series. Types of stall-then-falls vary from kicks to hip drops. No matter the type, all stall-then-falls are similar in function. Stall-then-fall [[special move | A '''stall-then-fall''' is a type of aerial maneuver in all installments of the ''{{b|Super Smash Bros.|series}}'' series. Types of stall-then-falls vary from kicks to hip drops. No matter the type, all stall-then-falls are similar in function. Stall-then-fall [[special move]]s exist in all games of the series, and stall-then-fall [[aerial attack]]s have existed since ''[[Super Smash Bros. Brawl]]''. | ||
==Properties== | ==Properties== | ||
===Description=== | ===Description=== | ||
The [[attack]] is as simple as the name: the [[character]] pauses briefly in the air, then rockets downward, usually with a kick. The downward falling speed is much greater than the character's usual [[falling speed]], even while [[fast falling]]. Most of these attacks launch the character diagonally forward and downwards, but a few of them ([[Toon Link]]'s, [[Mr. Game & Watch]]'s, [[Bowser]]'s, [[Kirby]]'s, [[Yoshi]]'s and [[Banjo]] & [[Kazooie]]'s) do not, instead launching straight downwards or allowing the direction to be controlled (Mr. Game & Watch and Bowser's down aerial in ''Super Smash Bros. 4''). | The [[attack]] is as simple as the name: the [[character]] pauses briefly in the air, then rockets downward, usually with a kick. The downward falling speed is much greater than the character's usual [[falling speed]], even while [[fast falling]]. Most of these attacks launch the character diagonally forward and downwards, but a few of them ([[Toon Link]]'s, [[Mr. Game & Watch]]'s, [[Bowser]]'s, [[Kirby]]'s, [[Yoshi]]'s, and [[Banjo]] & [[Kazooie]]'s) do not, instead launching straight downwards or allowing the direction to be controlled (Mr. Game & Watch and Bowser's down aerial in ''Super Smash Bros. 4''). | ||
===Landing shockwave=== | ===Landing shockwave=== |
edits