TNT: Difference between revisions

56 bytes added ,  4 years ago
Line 17: Line 17:
A TNT dropped from the air will have no redstone trail but can be applied with one if Steve stands next to the TNT, performs a down special and holds the special move button. The same can be done next to a pressure plate to place or extend a redstone trail. If a TNT block is struck with an attack, it will be knocked away a bit and reduce its detonation timer. If the TNT is knocked over one block length away from its redstone/pressure plate, the latter will disappear and be wasted and the TNT loses its trigger, but can be reapplied with one if the TNT's remaining time allows it. If redstone is applied on a TNT block that already has a trigger set on its other side, the old trail disappears and will be overridden by the new redstone trail.
A TNT dropped from the air will have no redstone trail but can be applied with one if Steve stands next to the TNT, performs a down special and holds the special move button. The same can be done next to a pressure plate to place or extend a redstone trail. If a TNT block is struck with an attack, it will be knocked away a bit and reduce its detonation timer. If the TNT is knocked over one block length away from its redstone/pressure plate, the latter will disappear and be wasted and the TNT loses its trigger, but can be reapplied with one if the TNT's remaining time allows it. If redstone is applied on a TNT block that already has a trigger set on its other side, the old trail disappears and will be overridden by the new redstone trail.


The TNT also detonates when hit enough times, being especially unstable to [[flame]] moves. The TNT explosion triggers a [[Special Zoom]] if it hits anyone. If two Steve players place their TNT blocks next to each other, an activated pressure plate will detonate both of them at once. Players that activated the pressure plate but are within range of the explosion will take half the explosion's damage and knockback.
The TNT also detonates when hit enough times, being especially unstable to [[flame]] moves. The TNT explosion triggers a [[Special Zoom]] if it hits anyone who didn't trip the pressure plate. If two Steve players place their TNT blocks next to each other, an activated pressure plate will detonate both of them at once. Players that activated the pressure plate but are within range of the explosion will take half the explosion's damage and knockback, and no Special Zoom.


[[KO]]s caused by a TNT explosion will be credited to the player who triggered the pressure plate or set it off with an attack, regardless of the Steve that spawned it. Otherwise, the KO will count towards that Steve.
[[KO]]s caused by a TNT explosion will be credited to the player who triggered the pressure plate or set it off with an attack, regardless of the Steve that spawned it. Otherwise, the KO will count towards that Steve.