Template:SSB4 to SSBU changelist/Mewtwo: Difference between revisions

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***{{change|The clean fourth hitbox has more knockback scaling (50 → 71). This makes it safer on hit at lower percents, but hinders its combo potential at higher percents, removing guaranteed KO setups into up smash.}}
***{{change|The clean fourth hitbox has more knockback scaling (50 → 71). This makes it safer on hit at lower percents, but hinders its combo potential at higher percents, removing guaranteed KO setups into up smash.}}
**{{buff|The clean tipper hitbox launches towards Mewtwo like the rest of the hitboxes (361° → 110°), improving the move's consistency.}}
**{{buff|The clean tipper hitbox launches towards Mewtwo like the rest of the hitboxes (361° → 110°), improving the move's consistency.}}
**{{change|The move has a slightly altered animation, having Mewtwo land on its feet immediately after the flip.}}
**{{change|The move has a slightly altered animation, with Mewtwo beginning its tail swipe lower to the ground and landing on its feet immediately after the flip. This improves its overall reach on both sides, but makes landing the clean fourth hitbox noticeably harder due to being outprioritized by the other hitboxes.}}
*[[Down tilt]]:
*[[Down tilt]]:
**{{nerf|Down tilt has slightly more ending lag (FAF 21 → 24), hindering its combo potential.}}
**{{nerf|Down tilt has slightly more ending lag (FAF 21 → 24), hindering its combo potential.}}