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m (Protected "Template:SSB4 to SSBU changelist/Pikachu": Bot: Protecting a list of files. ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite))) |
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**{{buff|Forward aerial hits six times instead of five, and deals more damage if all hits connect (1.7% (hits 1-4), 3% (hit 5) → 1.4% (hits 1-5), 4.8% (hit 6); total: 9.8% → 11.8%).}} | **{{buff|Forward aerial hits six times instead of five, and deals more damage if all hits connect (1.7% (hits 1-4), 3% (hit 5) → 1.4% (hits 1-5), 4.8% (hit 6); total: 9.8% → 11.8%).}} | ||
**{{buff|It has lower hitlag multipliers (0.7× → 0.5× (looping hits), 2.2× → 1.5× (last hit)), making it harder to SDI out of.}} | **{{buff|It has lower hitlag multipliers (0.7× → 0.5× (looping hits), 2.2× → 1.5× (last hit)), making it harder to SDI out of.}} | ||
**{{buff|The looping hits have different angles (74°/280° → 35°/ | **{{buff|The looping hits have different angles (74°/280° → 35°/290°/60°/280°), allowing them to connect better.}} | ||
**{{buff|The last hit deals less base knockback (50 → 40), but has more knockback scaling (150 → 154), which alongside its higher damage output improves its combo and KO potential.}} | **{{buff|The last hit deals less base knockback (50 → 40), but has more knockback scaling (150 → 154), which alongside its higher damage output improves its combo and KO potential.}} | ||
**{{nerf|It has slightly more startup lag (frame 10 → 11).}} | **{{nerf|It has slightly more startup lag (frame 10 → 11).}} |