Template:UpdateList (SSBU)/8.0.0: Difference between revisions

added info on the nerf plant got from the up tilt change, for evidence check here: https://twitter.com/theEyeDonutz/status/1308637175924178945 -- might have worded it kind of weird, if needed ask questions on discord or something
(Undid edit by Black Vulpine: Please provide technical or concrete visual proof for that. Placebo effect is very common for these patches, and one of the main reasons these lists are protected)
Tag: Undo
(added info on the nerf plant got from the up tilt change, for evidence check here: https://twitter.com/theEyeDonutz/status/1308637175924178945 -- might have worded it kind of weird, if needed ask questions on discord or something)
Line 273: Line 273:
*Up tilt:
*Up tilt:
**{{buff|The move has less startup (frame 8 → 6), with its total duration reduced as well (FAF 29 → 27).}}
**{{buff|The move has less startup (frame 8 → 6), with its total duration reduced as well (FAF 29 → 27).}}
***{{nerf|Due to the [[FSM]] used in the speed change, up tilt has much more trouble hitting behind, possesses a large hurtbox extension, and the final active frame dips lower, worsening its overall effectiveness as an anti-air.}}
**{{buff|It launches opponents at a higher angle (80°/85° → 85°/90°), improving both its combo and KO potential.}}
**{{buff|It launches opponents at a higher angle (80°/85° → 85°/90°), improving both its combo and KO potential.}}
*{{buff|Down smash has less startup (frame 12 → 10), with its total duration reduced as well (FAF 46 → 44).}}
*{{buff|Down smash has less startup (frame 12 → 10), with its total duration reduced as well (FAF 46 → 44).}}
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