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{{ArticleIcons|ssb=y}} | {{ArticleIcons|ssb=y}} | ||
'''Fake ledge jumping''' is an [[advanced technique]] in ''[[SSB64]]'' that can only be performed by {{SSB|Samus}} and {{SSB|Jigglypuff}}, due to their floatiness and ability to | '''Fake ledge jumping''' is an [[advanced technique]] in ''[[SSB64]]'' that can only be performed by {{SSB|Samus}} and {{SSB|Jigglypuff}}, due to their [[Falling speed#Floaty|floatiness]] and ability to {{SSB|teleport}}. | ||
It allows the player to "slide" in the air, being unaffected by gravity for a few frames and thus being able to return to the stage without the need for a second jump. Like [[ | It allows the player to "slide" in the air, being unaffected by gravity for a few frames and thus being able to return to the stage without the need for a second jump. Like [[drop cancel]]ling, it can only be done on a ledge that ends diagonally upwards. | ||
To execute this technique, the player must dash towards the ledge and hit the opposite direction on the stick at most 3 frames before going off the ledge. | To execute this technique, the player must dash towards the ledge and hit the opposite direction on the stick at most 3 frames before going off the ledge. | ||
==Video== | ==Video== | ||
{{#widget:YouTube|id=IEHfk71_HO0}} | |||
[[Category:Techniques (SSB)]] | [[Category:Techniques (SSB)]] | ||
[[Category:Advanced | [[Category:Advanced techniques]] | ||
[[Category:Glitches (SSB)]] | [[Category:Glitches (SSB)]] |