Meta Knight (SSBB): Difference between revisions
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{{cquote|''A rival to Kirby who boasts mach-speed sword attacks that overwhelm opponents.''|cite=''Brawl'' manual description}} | {{cquote|''A rival to Kirby who boasts mach-speed sword attacks that overwhelm opponents.''|cite=''Brawl'' manual description}} | ||
Unveiled at [[E3]] 2006, '''Meta Knight''' ({{ja|メタナイト|Meta Naito}}, ''Meta Knight''), commonly abbreviated as '''MK''', is a character in ''[[Super Smash Bros. Brawl]]''. Originally from the {{uv|Kirby}} universe, Meta Knight joins the brawl as a [[Starter character|starter]] [[newcomer]] who wields a sword, [[Galaxia]], as his primary weapon. Meta Knight is voiced by {{s|mariowiki|Eric Newsome}} in the English version and by {{s|wikipedia|Atsushi Kisaichi}} | Unveiled at [[E3]] 2006, '''Meta Knight''' ({{ja|メタナイト|Meta Naito}}, ''Meta Knight''), commonly abbreviated as '''MK''', is a character in ''[[Super Smash Bros. Brawl]]''. Originally from the {{uv|Kirby}} universe, Meta Knight joins the brawl as a [[Starter character|starter]] [[newcomer]] who wields a sword, [[Galaxia]], as his primary weapon. Meta Knight is voiced by {{s|mariowiki|Eric Newsome}} in the English version and by {{s|wikipedia|Atsushi Kisaichi}} who voiced him ''Kirby: Right Back At Ya!'' anime in the Japanese Version | ||
Meta Knight is notable for being at the top of the ''Brawl'' [[tier list]] (that being 1st out of 38 characters, putting him in the SS tier, thus being his best placement in the series) due to numerous advantages. His attacks generally have extremely high speed in terms of both [[startup]] and [[ending lag]], and nearly all of his standard attacks have [[transcendent priority]]. He is in almost no trouble offstage due to a large amount of [[recovery]] options that grant him a long, relatively safe and unpredictable recovery, along with extremely effective [[edgeguarding]] options including moves that can [[wall of pain]], two [[semi-spike]]s, and easy [[stage spike]]s against certain characters. Meta Knight's edgeguarding capability is unarguably the best in the game, as is his ability to [[gimp]] opponents. He also has many great [[combo]] setups, with a very strong combo game due to easily being able to string many of his attacks together, as well as some of his moves being able to break opponent combos. His [[KO]] moves are quick, powerful, and reliable. Meta Knight can easily play very aggressively due to the speed and power of his attacks, but he can also play defensively without much trouble, with his aerials being able to [[space]] well and his great ability to [[air camp]], along with his very fast [[roll]] and [[air dodge]] (though his [[spot dodge]] is only average). The former also gives him access to a huge [[glide toss]] that is fast and covers a very long distance. Meta Knight has incredible [[matchup]]s; he has no overall disadvantageous matchups along with three other characters from the ''Smash Bros.'' series ({{SSB|Pikachu}} in ''[[Smash 64]]'' and {{SSBM|Fox}} and {{SSBM|Falco}} in ''[[Melee]]''), and currently only {{SSBB|Pikachu}} is considered to have an even matchup against him, but even this is heavily disputable with mixed to negative reactions among the competitive community and many believed the matchup to be in Meta Knight's favor. | Meta Knight is notable for being at the top of the ''Brawl'' [[tier list]] (that being 1st out of 38 characters, putting him in the SS tier, thus being his best placement in the series) due to numerous advantages. His attacks generally have extremely high speed in terms of both [[startup]] and [[ending lag]], and nearly all of his standard attacks have [[transcendent priority]]. He is in almost no trouble offstage due to a large amount of [[recovery]] options that grant him a long, relatively safe and unpredictable recovery, along with extremely effective [[edgeguarding]] options including moves that can [[wall of pain]], two [[semi-spike]]s, and easy [[stage spike]]s against certain characters. Meta Knight's edgeguarding capability is unarguably the best in the game, as is his ability to [[gimp]] opponents. He also has many great [[combo]] setups, with a very strong combo game due to easily being able to string many of his attacks together, as well as some of his moves being able to break opponent combos. His [[KO]] moves are quick, powerful, and reliable. Meta Knight can easily play very aggressively due to the speed and power of his attacks, but he can also play defensively without much trouble, with his aerials being able to [[space]] well and his great ability to [[air camp]], along with his very fast [[roll]] and [[air dodge]] (though his [[spot dodge]] is only average). The former also gives him access to a huge [[glide toss]] that is fast and covers a very long distance. Meta Knight has incredible [[matchup]]s; he has no overall disadvantageous matchups along with three other characters from the ''Smash Bros.'' series ({{SSB|Pikachu}} in ''[[Smash 64]]'' and {{SSBM|Fox}} and {{SSBM|Falco}} in ''[[Melee]]''), and currently only {{SSBB|Pikachu}} is considered to have an even matchup against him, but even this is heavily disputable with mixed to negative reactions among the competitive community and many believed the matchup to be in Meta Knight's favor. |