Black Knight: Difference between revisions

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Three years later, in ''Radiant Dawn'', the presumed-to-be-dead Black Knight resurfaces in the fight for Daein's liberation from {{s|fireemblemwiki|Begnion}} as an ally to the Daein freedom fighter {{s|fireemblemwiki|Micaiah}}. After saving her from an ambush by hostile forces, he comes to her aid in the final battle to free Daein. When the war between Begnion and the {{s|fireemblemwiki|Laguz Alliance}} coalition breaks out, Zelgius fights on both sides: as the Black Knight, he continues to serve and protect Micaiah; and as himself, he reluctantly leads the Begnion charge but is embroiled in conflict and infighting with Begnion politicians, and when the Begnion forces experience a schism over the conflict, he sides with Empress {{s|fireemblemwiki|Sanaki}}, Sephiran, and the Laguz Alliance against the politicians. He has become now fixated on Ike - who now serves on the side of the Laguz Alliance - as a rival: in the Nados duel, Ike had mentioned that Greil had crippled himself, robbing Zelgius of his desire to face Greil as he had been in his prime, so the Black Knight chose to let Ike win in the hope that he would grow stronger and provide him a future challenge worthy of the prime Greil.
Three years later, in ''Radiant Dawn'', the presumed-to-be-dead Black Knight resurfaces in the fight for Daein's liberation from {{s|fireemblemwiki|Begnion}} as an ally to the Daein freedom fighter {{s|fireemblemwiki|Micaiah}}. After saving her from an ambush by hostile forces, he comes to her aid in the final battle to free Daein. When the war between Begnion and the {{s|fireemblemwiki|Laguz Alliance}} coalition breaks out, Zelgius fights on both sides: as the Black Knight, he continues to serve and protect Micaiah; and as himself, he reluctantly leads the Begnion charge but is embroiled in conflict and infighting with Begnion politicians, and when the Begnion forces experience a schism over the conflict, he sides with Empress {{s|fireemblemwiki|Sanaki}}, Sephiran, and the Laguz Alliance against the politicians. He has become now fixated on Ike - who now serves on the side of the Laguz Alliance - as a rival: in the Nados duel, Ike had mentioned that Greil had crippled himself, robbing Zelgius of his desire to face Greil as he had been in his prime, so the Black Knight chose to let Ike win in the hope that he would grow stronger and provide him a future challenge worthy of the prime Greil.


Zelgius survives the judgement of the awakened goddesses {{s|fireemblemwiki|Ashera}} and {{s|fireemblemwiki|Yune}}, and as the Black Knight appears before Micaiah and unsuccessfully tries to convince her to stop fighting so that he can protect her. In the finale of the game, the Black Knight confronts Ike, Micaiah, and their party in the {{s|Tower of Guidance}}, standing in the way of their climb to its top to face Ashera, and reveals his true identity. Ike and Zelgius duel for the final time: Ike wins, mortally wounding him, and Zelgius dies content that his wish to face Greil in his prime has, by proxy in Ike, been fulfilled. Before and after the duel, Ike and Micaiah see visions that reveal Zelgius's past: he was born in Daein as a {{s|fireemblemwiki|Branded}}, and his mixed beorc/laguz ancestry had rendered him a long-lived outcast among both species. Sephiran - true identity Lehran, an ancient laguz - had taken him in and made him a key player in his plans, winning Zelgius's absolute loyalty with the promise that he would no longer need to be an outcast.  
Zelgius survives the judgement of the awakened goddesses {{s|fireemblemwiki|Ashera}} and {{s|fireemblemwiki|Yune}}, and as the Black Knight appears before Micaiah and unsuccessfully tries to convince her to stop fighting so that he can protect her. In the finale of the game, the Black Knight confronts Ike, Micaiah, and their party in the {{s|fireemblemwiki|Tower of Guidance}}, standing in the way of their climb to its top to face Ashera, and reveals his true identity. Ike and Zelgius duel for the final time: Ike wins, mortally wounding him, and Zelgius dies content that his wish to face Greil in his prime has, by proxy in Ike, been fulfilled. Before and after the duel, Ike and Micaiah see visions that reveal Zelgius's past: he was born in Daein as a {{s|fireemblemwiki|Branded}}, and his mixed beorc/laguz ancestry had rendered him a long-lived outcast among both species. Sephiran - true identity Lehran, an ancient laguz - had taken him in and made him a key player in his plans, winning Zelgius's absolute loyalty with the promise that he would no longer need to be an outcast.  


In combat, the Black Knight is one of most powerful units in either game. He belongs to the armored unit archetype, but has higher stats and unique traits compared to regular armored units. He has immense strength and defenses, and in ''Path of Radiance'', he has a blessed armor effect which makes him immune to all weapons at the player's disposal up to that point except Ragnell (this effect has faded by the time of ''Radiant Dawn''). Even when the blessing effect is being bypassed, however, he can still power through opposing attacks and sustain relatively little damage. Like Ragnell, his sword Alondite has the bonus ability to attack over long distances by slinging shockwaves. In addition to his recurring boss appearances, ''Radiant Dawn'' gives the player the opportunity to control him in three chapters played from Micaiah's perspective, in which he is by far the strongest unit at their disposal. Additionally, after his final defeat in ''Radiant Dawn'', Alondite is given to the player's army and can be used by any advanced sword-wielding ally, with all of the same strength and abilities as before.
In combat, the Black Knight is one of most powerful units in either game. He belongs to the armored unit archetype, but has higher stats and unique traits compared to regular armored units. He has immense strength and defenses, and in ''Path of Radiance'', he has a blessed armor effect which makes him immune to all weapons at the player's disposal up to that point except Ragnell (this effect has faded by the time of ''Radiant Dawn''). Even when the blessing effect is being bypassed, however, he can still power through opposing attacks and sustain relatively little damage. Like Ragnell, his sword Alondite has the bonus ability to attack over long distances by slinging shockwaves. In addition to his recurring boss appearances, ''Radiant Dawn'' gives the player the opportunity to control him in three chapters played from Micaiah's perspective, in which he is by far the strongest unit at their disposal. Additionally, after his final defeat in ''Radiant Dawn'', Alondite is given to the player's army and can be used by any advanced sword-wielding ally, with all of the same strength and abilities as before.
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