Luigi (SSB4)/Up special/Default: Difference between revisions
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Daniel1204 (talk | contribs) mNo edit summary |
SuperSqank (talk | contribs) (→Timing) |
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{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|vulnerable=y|intangible=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|vulnerable=y|intangible=y}} | ||
===[[Landing lag]]=== | |||
{|class="wikitable" | |||
!Animation length | |||
|67 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=67}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}} | |||
{{MvSubNavLuigi|g=SSB4}} | {{MvSubNavLuigi|g=SSB4}} |
Revision as of 10:33, July 13, 2020
Update history
- Super Jump Punch (default) ground sweetspot radius: 1.6 → 1.7.
- Super Jump Punch (default) ground sweetspot z-offset: 6.1 → 7.0.
- Super Jump Punch (default) air sweetspot radius: 2.1 → 2.2.
- Super Jump Punch (default) air sweetspot z-offset: 4.7 → 5.5.
- Super Jump Punch's default grounded hitbox size increased (1.7u → 2.2u).
- Super Jump Punch's default aerial hitbox size increased (2.2u → 2.7u).
Hitboxes
Timing
Grounded
Clean hit | 8 |
---|---|
Late hit | 9-23 |
Intangible | 8-10 |
Animation length | 23 |
Aerial
Clean hit | 6 |
---|---|
Late hit | 7-21 |
Intangible | 6-8 |
Animation length | 21 |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Intangible |
Landing lag
Animation length | 67 |
---|
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
|