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|Corrin= | |Corrin= | ||
*Forward smash: | *Forward smash: | ||
**{{buff|The | **{{buff|The tipper deals more damage (15.2% → 16.7%) with no compensation on knockback, improving its KO potential.}} | ||
**{{buff|The | **{{buff|The tipper has gained a [[shieldstun]] multiplier of 1.6×, making it harder to punish.}} | ||
**{{buff|The | **{{buff|The tipper consists of two hitboxes instead of one, which cover a wider area (Y offset: 0u → -0.4u/0.4u), making it less likely to whiff due to the z-axis.}} | ||
*{{buff|Forward aerial deals more damage (7.5% → 9%), with knockback scaling compensated (99 → 87).}} | *{{buff|Forward aerial deals more damage (7.5% → 9%), with knockback scaling compensated (99 → 87).}} | ||
*{{buff|Back aerial's clean hit deals more damage (11% → 12%) with no compensation on knockback, improving its KO potential.}} | *{{buff|Back aerial's clean hit deals more damage (11% → 12%) with no compensation on knockback, improving its KO potential.}} | ||
*{{buff|Up aerial deals more damage (9% → 10%) with knockback scaling not fully compensated (99 → 97), improving its KO potential.}} | *{{buff|Up aerial deals more damage (9% → 10%) with knockback scaling not fully compensated (99 → 97), improving its KO potential.}} | ||
*[[Dragon Lunge]]: | *[[Dragon Lunge]]: | ||
**{{buff|The | **{{buff|The thrust has less ending lag if it doesn't pin to a surface (FAF 42 → 38).}} | ||
**{{buff|Both kicks' clean hits have more knockback scaling (90 → 98).}} | **{{buff|Both kicks' clean hits have more knockback scaling (90 → 98).}} | ||
**{{buff| | **{{buff|Jumping out of the pin has much less ending lag (FAF 40 → 30).}} | ||
|Bayonetta= | |Bayonetta= | ||
*{{bugfix|The visual glitch from 7.0.0 involving her clothing has been fixed.}} | *{{bugfix|The visual glitch from 7.0.0 involving her clothing has been fixed.}} | ||
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**{{change|The second hit has a slightly wider [[jostle]] area.}} | **{{change|The second hit has a slightly wider [[jostle]] area.}} | ||
*Up tilt: | *Up tilt: | ||
**{{buff|The move has less startup (frame 9 → 7), and the | **{{buff|The move has less startup (frame 9 → 7), and the second hit has a longer duration (frame 15 → frames 13-15). The move's interruptibility has been compensated as well (FAF 32 → 30), reducing its ending lag.}} | ||
**{{buff|The first hit uses [[set knockback]] (100/90 base/10 scaling → 145/100 set/100 scaling), and launches grounded opponents at an angle more towards Bayonetta (123° → 125°), allowing it to connect more reliably into the second hit.}} | **{{buff|The first hit uses [[set knockback]] (100/90 base/10 scaling → 145/100 set/100 scaling), and launches grounded opponents at an angle more towards Bayonetta (123° → 125°), allowing it to connect more reliably into the second hit.}} | ||
**{{buff|The second hit has an additional hitbox that is placed lower (Y offset: 25.5u → 20u) and extends farther horizontally compared to the existing one (Z offset: -1u—1u → -3u—3u), increasing its range.}} | **{{buff|The second hit has an additional hitbox that is placed lower (Y offset: 25.5u → 20u) and extends farther horizontally compared to the existing one (Z offset: -1u—1u → -3u—3u), increasing its range.}} | ||
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|Ridley= | |Ridley= | ||
*[[Skewer]]: | *[[Skewer]]: | ||
**{{buff|The | **{{buff|The tipper hitbox deals more damage (40% → 45%).}} | ||
**{{nerf|The | **{{nerf|The tipper no longer triggers a [[Special Zoom]] nor [[crumple]]s opponents with grab immunity. This significantly worsens a [[hard read]] into the move from Ridley's down throw at low percents, which is now unsafe on hit, and removes the infamous Skewer bury infinite in doubles matches.}} | ||
|King K. Rool= | |King K. Rool= | ||
*{{buff|[[Belly Super Armor]] has more durability (28.02% → 36.02%), allowing it to withstand stronger attacks such as [[Falcon Punch]] from full durability and improving its overall reliability.}} | *{{buff|[[Belly Super Armor]] has more durability (28.02% → 36.02%), allowing it to withstand stronger attacks such as [[Falcon Punch]] from full durability, and improving its overall reliability.}} | ||
*Dash attack: | *Dash attack: | ||
**{{buff|The move has more knockback scaling (57 → 61 (clean), 48 → 55 (late)).}} | **{{buff|The move has more knockback scaling (57 → 61 (clean), 48 → 55 (late)).}} |