Template:UpdateList (SSBU)/8.0.0: Difference between revisions

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|Corrin=
|Corrin=
*Forward smash:
*Forward smash:
**{{buff|The tip deals more damage (15.2% → 16.7%) with no compensation on knockback, improving its KO potential.}}
**{{buff|The tipper deals more damage (15.2% → 16.7%) with no compensation on knockback, improving its KO potential.}}
**{{buff|The tip has gained a [[shieldstun]] multiplier of 1.6×, making it harder to punish.}}
**{{buff|The tipper has gained a [[shieldstun]] multiplier of 1.6×, making it harder to punish.}}
**{{buff|The tip consists of two hitboxes instead of one, which cover a wider area (Y offset: 0u → -0.4u/0.4u), making it less likely to miss due to the z-axis.}}
**{{buff|The tipper consists of two hitboxes instead of one, which cover a wider area (Y offset: 0u → -0.4u/0.4u), making it less likely to whiff due to the z-axis.}}
*{{buff|Forward aerial deals more damage (7.5% → 9%), with knockback scaling compensated (99 → 87).}}
*{{buff|Forward aerial deals more damage (7.5% → 9%), with knockback scaling compensated (99 → 87).}}
*{{buff|Back aerial's clean hit deals more damage (11% → 12%) with no compensation on knockback, improving its KO potential.}}
*{{buff|Back aerial's clean hit deals more damage (11% → 12%) with no compensation on knockback, improving its KO potential.}}
*{{buff|Up aerial deals more damage (9% → 10%) with knockback scaling not fully compensated (99 → 97), improving its KO potential.}}
*{{buff|Up aerial deals more damage (9% → 10%) with knockback scaling not fully compensated (99 → 97), improving its KO potential.}}
*[[Dragon Lunge]]:
*[[Dragon Lunge]]:
**{{buff|The stab has less ending lag if it doesn't pin to a surface (FAF 42 → 38).}}
**{{buff|The thrust has less ending lag if it doesn't pin to a surface (FAF 42 → 38).}}
**{{buff|Both kicks' clean hits have more knockback scaling (90 → 98).}}
**{{buff|Both kicks' clean hits have more knockback scaling (90 → 98).}}
**{{buff|The jump option now has even less ending lag (FAF 40 → 30).}}
**{{buff|Jumping out of the pin has much less ending lag (FAF 40 → 30).}}
|Bayonetta=
|Bayonetta=
*{{bugfix|The visual glitch from 7.0.0 involving her clothing has been fixed.}}
*{{bugfix|The visual glitch from 7.0.0 involving her clothing has been fixed.}}
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**{{change|The second hit has a slightly wider [[jostle]] area.}}
**{{change|The second hit has a slightly wider [[jostle]] area.}}
*Up tilt:
*Up tilt:
**{{buff|The move has less startup (frame 9 → 7), and the third hit has a longer duration (frame 15 → frames 13-15). The move's interruptibility has been compensated as well (FAF 32 → 30), reducing its ending lag.}}
**{{buff|The move has less startup (frame 9 → 7), and the second hit has a longer duration (frame 15 → frames 13-15). The move's interruptibility has been compensated as well (FAF 32 → 30), reducing its ending lag.}}
**{{buff|The first hit uses [[set knockback]] (100/90 base/10 scaling → 145/100 set/100 scaling), and launches grounded opponents at an angle more towards Bayonetta (123° → 125°), allowing it to connect more reliably into the second hit.}}
**{{buff|The first hit uses [[set knockback]] (100/90 base/10 scaling → 145/100 set/100 scaling), and launches grounded opponents at an angle more towards Bayonetta (123° → 125°), allowing it to connect more reliably into the second hit.}}
**{{buff|The second hit has an additional hitbox that is placed lower (Y offset: 25.5u → 20u) and extends farther horizontally compared to the existing one (Z offset: -1u—1u → -3u—3u), increasing its range.}}
**{{buff|The second hit has an additional hitbox that is placed lower (Y offset: 25.5u → 20u) and extends farther horizontally compared to the existing one (Z offset: -1u—1u → -3u—3u), increasing its range.}}
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|Ridley=
|Ridley=
*[[Skewer]]:
*[[Skewer]]:
**{{buff|The tip deals more damage (40% → 45%).}}
**{{buff|The tipper hitbox deals more damage (40% → 45%).}}
**{{nerf|The tip no longer triggers a [[Special Zoom]] nor [[crumple]]s opponents with grab immunity. While the damage of the move is not completely nullified, this significantly worsens a [[hard read]] into the move from Ridley's down throw at low percents, making it unsafe on hit, and removes the infamous Skewer bury infinite in doubles matches.}}
**{{nerf|The tipper no longer triggers a [[Special Zoom]] nor [[crumple]]s opponents with grab immunity. This significantly worsens a [[hard read]] into the move from Ridley's down throw at low percents, which is now unsafe on hit, and removes the infamous Skewer bury infinite in doubles matches.}}
|King K. Rool=
|King K. Rool=
*{{buff|[[Belly Super Armor]] has more durability (28.02% → 36.02%), allowing it to withstand stronger attacks such as [[Falcon Punch]] from full durability and improving its overall reliability.}}
*{{buff|[[Belly Super Armor]] has more durability (28.02% → 36.02%), allowing it to withstand stronger attacks such as [[Falcon Punch]] from full durability, and improving its overall reliability.}}
*Dash attack:
*Dash attack:
**{{buff|The move has more knockback scaling (57 → 61 (clean), 48 → 55 (late)).}}
**{{buff|The move has more knockback scaling (57 → 61 (clean), 48 → 55 (late)).}}