Techniques (SSBU): Difference between revisions

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(→‎Fighter-specific: Added note to make it more easier to understand for readers.)
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You can also move through some platforms by holding the left stick down while using this move.
You can also move through some platforms by holding the left stick down while using this move.
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|[[Punch|ARM Attack]]||rowspan=4|{{SSBU|Min Min}}||THe attack button punches with the left ARM and the special-move button punches with the right.
You can still move while attacking, and you can even throw a punch with the other ARM!
Flick the stick to the side to use a smash attack. This increases the range and power, but you won't be able to move, leaving you vulnerable.
When on the ground, tilt the stick up or down right before throwing a punch to aim it up or down.
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|[[ARMS Change|Three ARMS in One]]||Use the down special to switch between three ARMS.
*Ramram: Medium range, light power. Can curve swiftly. Useful for keeping opponents on the defensive.
*Megawatt: Short range, extremely powerful, but poor turning potential. Perfect for finishing off a foe.
*Dragon: Long range, average speed and maneuverability. Hold down the button during a smash attack to fire a laser.
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|Transforming into a Dragon||When throwing opponents, the left ARM will power up, transforming into a dragon.
This transformation will end after some time passes, if Min Min is grabbed, or if Min Min is knocked down.
When Min Min's Final Smash is charged, the left ARM will turn into a dragon.
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|[[ARMS Jump / ARM Hook]]||THe up special changes depending on if it's used on the ground or in the air.
*Ground: Use the ARMS to jump up into the air. Hold the button to jump higher.
*In the air: Attack diagonally upward by extending the ARMS. Hit an edge to dangle from it, then retract the ARMS by pressing the same button or tilting up with the left stick.
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{{SSBUMenus}}
{{SSBUMenus}}
[[Category:Modes (SSBU)]]
[[Category:Modes (SSBU)]]
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