Marth (SSB4): Difference between revisions

46 bytes removed ,  4 years ago
Line 217: Line 217:
*Hit 1:
*Hit 1:
**{{nerf|The first hit has more startup lag with a shorter duration (frame 4-7 → 6-8) and more ending lag (FAF 30 → 42 (grounded)/32 (aerial)) significantly hindering its followup potential.}}
**{{nerf|The first hit has more startup lag with a shorter duration (frame 4-7 → 6-8) and more ending lag (FAF 30 → 42 (grounded)/32 (aerial)) significantly hindering its followup potential.}}
***{{nerf|The move's increased ending lag combined with Marth's higher gravity also makes its hover effect in midair much weaker to the point it is almost negligible, hindering Marth's recovery.}}
***{{nerf|Marth's higher gravity also makes its hover effect in midair much weaker to the point it is almost negligible, hindering Marth's recovery.}}
**{{nerf|The first hit has altered knockback (35/50 (base), 25 (scaling) → 25/75) making it connect into the later hits less reliably.}}
**{{nerf|The first hit has altered knockback (35/50 (base), 25 (scaling) → 25/75) making it connect into the later hits less reliably.}}
*Hit 2:
*Hit 2:
6,610

edits