Fast fall: Difference between revisions

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In ''Smash 4'' and ''Ultimate'', characters can cancel a fast fall by using an aerial attack. This will set their falling speed to the normal maximum.
In ''Smash 4'' and ''Ultimate'', characters can cancel a fast fall by using an aerial attack. This will set their falling speed to the normal maximum.


==Fast falling speeds in ''[[SSB]]''==
==''[[Super Smash Bros.]]''==
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{|style="margin:1em auto 1em auto"
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*[[Giant Donkey Kong]]'s fall speed and fast falling speeds are 72 and 100, respectively.
*[[Giant Donkey Kong]]'s fall speed and fast falling speeds are 72 and 100, respectively.


==Fast falling speeds in ''[[Melee]]''==
==''[[Super Smash Bros. Melee]]''==
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center"
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center"
!Rank!!Character!!Regular Falling Speed!!Fast Falling Speed!!Speed Increase
!Rank!!Character!!Regular Falling Speed!!Fast Falling Speed!!Speed Increase
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*Not only is {{SSBM|Young Link}}'s unusually low speed change the lowest in ''[[Super Smash Bros. Melee|Melee]]'', but also the [[Super Smash Bros. (series)|entire series]]. It is the only change lower than 10%, other than Wolf in ''Brawl''.
*Not only is {{SSBM|Young Link}}'s unusually low speed change the lowest in ''[[Super Smash Bros. Melee|Melee]]'', but also the [[Super Smash Bros. (series)|entire series]]. It is the only change lower than 10%, other than Wolf in ''Brawl''.


==Fast falling speeds in ''[[Brawl]]''==
==''[[Super Smash Bros. Brawl]]''==
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center"
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center"
!Rank!!Character!!Regular Falling Speed!!Fast Falling Speed!!Speed Increase
!Rank!!Character!!Regular Falling Speed!!Fast Falling Speed!!Speed Increase
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*Most characters in ''Brawl'' have a 40% speed increase ratio. The only characters not to have this are {{SSBB|Wolf}}, {{SSBB|Sonic}}, {{SSBB|Toon Link}}, {{SSBB|Kirby}}, {{SSBB|Pikachu}}, {{SSBB|Squirtle}}, and {{SSBB|Link}}.
*Most characters in ''Brawl'' have a 40% speed increase ratio. The only characters not to have this are {{SSBB|Wolf}}, {{SSBB|Sonic}}, {{SSBB|Toon Link}}, {{SSBB|Kirby}}, {{SSBB|Pikachu}}, {{SSBB|Squirtle}}, and {{SSBB|Link}}.


==Fast falling speeds in ''[[SSB4]]''==
==''[[Super Smash Bros. 4]]''==
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center"
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center"
!Rank!!Character!!Regular Falling Speed!!Fast Falling Speed!!Speed Increase
!Rank!!Character!!Regular Falling Speed!!Fast Falling Speed!!Speed Increase
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*Mewtwo, Ganondorf, Marth, Mario, Dr. Mario, Link, and Zelda are the only veteran characters in ''SSB4'' who are able to surpass their fast-falling speed in ''Melee''.
*Mewtwo, Ganondorf, Marth, Mario, Dr. Mario, Link, and Zelda are the only veteran characters in ''SSB4'' who are able to surpass their fast-falling speed in ''Melee''.


==Fast falling speeds in ''[[SSBU]]''==
==''[[Super Smash Bros. Ultimate]]''==
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center"       
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center"       
!Rank!!Character!!Regular Falling Speed!!Fast Falling Speed!!Speed Increase
!Rank!!Character!!Regular Falling Speed!!Fast Falling Speed!!Speed Increase
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