2,513
edits
(→Super Armor: Formatted in line with the rest of the list. Added comment on Byleth's Aymr armor so there's no future edits adding it, should have a while ago. Also added a Giga Bowser note.) |
m (→Damage-based Armor: Noted the F1-4 Alolan Whip's armor is for when it fails, it looked a bit jarring and random without it.) |
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| 1-58 (Lariat) || Active past the FAF of 47, meaning that leaving the animation alone for a period of time can keep it active. | | 1-58 (Lariat) || Active past the FAF of 47, meaning that leaving the animation alone for a period of time can keep it active. | ||
|- | |- | ||
| 1-4 || No practical use. | | 1-4 (Failure) || No practical use. | ||
|- | |- | ||
| [[Cross Chop]] || 4-15 || Given this can be used [[out of shield]] with no lockout, the armor allows Incineroar to "dodge" potential mixups involving weaker attacks. | | [[Cross Chop]] || 4-15 || Given this can be used [[out of shield]] with no lockout, the armor allows Incineroar to "dodge" potential mixups involving weaker attacks. |