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====Ground attacks==== | ====Ground attacks==== | ||
*{{nerf|Up tilt deals 5% less damage (15% → 10%), hindering its KO potential | *{{nerf|Up tilt deals 5% less damage (15% → 10%), hindering its KO potential and making it much less safe when shielded. It also sends opponents at a more horizontal angle (90° → 79°), removing its ability to combo into itself at low percents for easy combos.}} | ||
**{{buff|However, this improves its combo potential at higher percents.}} | **{{buff|However, this improves its combo potential at higher percents.}} | ||
*{{nerf|Up smash's first two hits deal 1% damage making it deal 2% less damage overall (24% → 22%).}} | *{{nerf|Up smash's first two hits deal 1% damage making it deal 2% less damage overall (24% → 22%).}} | ||
====Aerial attacks==== | ====Aerial attacks==== | ||
*{{nerf|Down aerial deals 2% less damage (18% → 16%) and has decreased base knockback (30 → 25).}} | *{{nerf|Down aerial deals 2% less damage (18% → 16%) and has decreased base knockback (30 → 25).}} | ||
====Special attacks==== | ====Special attacks==== | ||
*{{nerf|[[Boomerang]] covers less distance | *{{nerf|[[Boomerang]] covers less distance.}} | ||
*{{nerf|[[Spin Attack]] deals 1% less damage in spots and covers less distance in the air, worsening his recovery.}} | *{{nerf|[[Spin Attack]] deals 1% less damage in spots and covers less distance in the air, worsening his recovery.}} | ||
*{{nerf|[[Bomb]]s deal | *{{nerf|[[Bomb]]s deal less damage when they explode (8% → 5%).}} | ||
*{{buff|Bombs | *{{buff|Bombs deal more damage when thrown (4% → 5%).}} | ||
*{{buff|Bombs deal more knockback when they explode, improving their combo potential.}} | |||
===NTSC-U to PAL (AUS)=== | ===NTSC-U to PAL (AUS)=== |
edits