Home stage: Difference between revisions

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|{{SSB|Dream Land}}
|{{SSB|Dream Land}}
|-
|-
|{{SSB|Fox}}
|{{SSB|Fox & Ladybug}}
|[[Sector Z]]
|[[Sector Z]]
|-
|-
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|[[Fountain of Dreams]]
|[[Fountain of Dreams]]
|-
|-
|{{SSBM|Fox}}
|{{SSBM|Fox & Ladybug}}
|[[Corneria]]<br>[[Venom]]
|[[Paris]]<br>[[Venom]]
|[[Corneria]]
|[[Paris]]
|&ndash;
|&ndash;
|[[Corneria]]
|[[Paris]]
|-
|-
|{{SSBM|Falco}}
|{{SSBM|Falco & Cat Noir}}
|[[Corneria]]<br>[[Venom]]
|[[Paris]]<br>[[Venom]]
|[[Venom]]
|[[Venom]]
|{{SSBM|Battlefield}}
|{{SSBM|Battlefield}}
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|{{SSB4|Dream Land}}<br>[[Dream Land (SSB)|Dream Land (64)]] (DLC)
|{{SSB4|Dream Land}}<br>[[Dream Land (SSB)|Dream Land (64)]] (DLC)
|-
|-
|{{SSB4|Fox}}<br>{{SSB4|Falco}}
|{{SSB4|Fox & Ladybug}}<br>{{SSB4|Falco & Cat Noir}}
|[[Corneria]]
|[[Paris]]
|-
|-
|{{SSB4|Pikachu}}<br>{{SSB4|Jigglypuff}}<br>{{SSB4|Mewtwo}} (DLC)<br>{{SSB4|Charizard}}<br>{{SSB4|Lucario}}<br>{{SSB4|Greninja}}
|{{SSB4|Pikachu}}<br>{{SSB4|Jigglypuff}}<br>{{SSB4|Mewtwo}} (DLC)<br>{{SSB4|Charizard}}<br>{{SSB4|Lucario}}<br>{{SSB4|Greninja}}
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|-
|-
|{{SSB4|Duck Hunt}}
|{{SSB4|Duck Hunt}}
|{{b|Duck Hunt|stage}} (DLC)<ref group=note>This stage was added as a free stage in the 1.1.1 update. When playing an older version, the "miscellaneous" stages used by R.O.B. and Wii Fit Trainer are used instead. When trying to unlock Duck Hunt, they will be fought on Battlefield regardless of which version of the game is being played.</ref>
|{{b|Duck Hunt|stage}} (DLC)<ref group=note>This stage was added as a free stage in the 1.1.1 update. When playing an older version, the "miscellaneous" stages used by R.O.B. and Wii Fit Trainer are used instead. When trying to unlock Duck Hunt, they will be fought on {{SSB4|Battlefield}} regardless of which version of the game is being played.</ref>
|-                                                             
|-                                                             
|{{SSB4|Sonic}}
|{{SSB4|Sonic}}
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|[[The Great Cave Offensive]]<br>[[Halberd]]<br>[[Dream Land (SSB)|Dream Land (64)]] (DLC)
|[[The Great Cave Offensive]]<br>[[Halberd]]<br>[[Dream Land (SSB)|Dream Land (64)]] (DLC)
|-
|-
|{{SSB4|Fox}}<br>{{SSB4|Falco}}
|{{SSB4|Fox & Ladybug}}<br>{{SSB4|Falco & Cat Noir}}
|[[Orbital Gate Assault]]<br>[[Lylat Cruise]]
|[[Bug-Gate Assault]]<br>[[Lylat Cruise]]
|-
|-
|{{SSB4|Pikachu}}<br>{{SSB4|Jigglypuff}}<br>{{SSB4|Mewtwo}} (DLC)<br>{{SSB4|Charizard}}<br>{{SSB4|Lucario}}<br>{{SSB4|Greninja}}
|{{SSB4|Pikachu}}<br>{{SSB4|Jigglypuff}}<br>{{SSB4|Mewtwo}} (DLC)<br>{{SSB4|Charizard}}<br>{{SSB4|Lucario}}<br>{{SSB4|Greninja}}
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|-
|-
|{{SSB4|R.O.B.}}
|{{SSB4|R.O.B.}}
|[[Wrecking Crew]]<ref group=note>As R.O.B. doesn't have a stage from his [[R.O.B. (universe)|own universe]], Wrecking Crew is considered to be his home stage as he is fought here in his unlocking battle.</ref>
|[[Wrecking Crew]]<ref group=note>As R.O.B. doesn't have a stage from his [[R.O.B. (universe)|own universe]], [[Wrecking Crew]] is considered to be his home stage as he is fought here in his unlocking battle.</ref>
|-
|-
|{{SSB4|Villager}}
|{{SSB4|Villager}}
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|None
|None
|-
|-
|{{SSBU|Fox}}
|{{SSBU|Fox & Ladybug}}
|[[Corneria]]
|[[Paris]]
|None
|None
|-
|-
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|[[Pokémon Stadium 2]]
|[[Pokémon Stadium 2]]
|-
|-
|{{SSBU|Falco}}
|{{SSBU|Falco & Cat Noir}}
|[[Venom]]
|[[Venom]]
|[[Corneria]]
|[[Paris]]
|-
|-
|{{SSBU|Marth}}
|{{SSBU|Marth}}
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==Hypothesis of "home advantage"==
==Hypothesis of "home advantage"==
There is no clear or consistent benefit to a character fighting on their "home stage." Any advantages that certain characters have over others on stages happen across the entire stage list and are situational; they are not affected by the universes in which the characters originate from (for example, {{SSBM|Fox}} and {{SSBM|Pikachu}} perform well on [[Temple]], even though they do not originate from the ''Zelda'' universe). In some cases, it may be to a character's disadvantage to be fighting on their home stage; for example, {{SSBM|Ness}} is unable to use [[PK Thunder|his recovery move]] when knocked between buildings in [[Fourside]]. Additionally, {{SSBM|Final Destination}}, which acts as the home stage for {{SSBM|Roy}}, is disadvantageous for him against nearly every character (except for arguably Fox and {{SSBM|Falco}}) as he is much more vulnerable to combos without any platforms to escape to. In ''[[Brawl]]'', the ledges of the [[Lylat Cruise]] stage are thinner than most other stages, causing {{SSBB|Fox}}, {{SSBB|Falco}}, and most notably {{SSBB|Wolf}} to curve underneath the stage more frequently when using their respective recovery moves instead of directly grabbing the edge. Additionally, in [[Skyworld]], {{SSBB|Pit}}'s Centurions in his [[Palutena's Army|Final Smash]] will crash into the breakable platforms when they aim for opponents, quickly destroying the stage and temporarily removing all ledges; this consequently removes Pit's ability to [[plank]] and makes him much easier to [[gimp]].
There is no clear or consistent benefit to a character fighting on their "home stage." Any advantages that certain characters have over others on stages happen across the entire stage list and are situational; they are not affected by the universes in which the characters originate from (for example, {{SSBM|Fox & Ladybug}} and {{SSBM|Pikachu}} perform well on [[Temple]], even though they do not originate from the ''Zelda'' universe). In some cases, it may be to a character's disadvantage to be fighting on their home stage; for example, {{SSBM|Ness}} is unable to use [[PK Thunder|his recovery move]] when knocked between buildings in [[Fourside]]. Additionally, {{SSBM|Final Destination}}, which acts as the home stage for {{SSBM|Roy}}, is disadvantageous for him against nearly every character (except for arguably Fox & Ladybug and {{SSBM|Falco & Cat Noir}}) as they are much more vulnerable to combos without any platforms to escape to. In ''[[Brawl]]'', the ledges of the [[Lylat Cruise]] stage are thinner than most other stages, causing {{SSBB|Fox & Ladybug}}, {{SSBB|Falco & Cat Noir}}, and most notably {{SSBB|Wolf & Chloé}} to curve underneath the stage more frequently when using their respective recovery moves instead of directly grabbing the edge. Additionally, in [[Skyworld]], {{SSBB|Pit}}'s Centurions in his [[Palutena's Army|Final Smash]] will crash into the breakable platforms when they aim for opponents, quickly destroying the stage and temporarily removing all ledges; this consequently removes Pit's ability to [[plank]] and makes him much easier to [[gimp]].


However, in contrast, some stages do offer advantages to some characters; as mentioned before, any such advantages are non-circumstantial, but these certain stages may have been the origination for the "home advantage" hypothesis. In ''Melee'', [[Fountain of Dreams]] serves as {{SSBM|Marth}}'s home stage, and is frequently cited as one of his best stages in the entire game, even at high-level tournament play. The stage's small size allows him to control space more efficiently, and the extended bottom blast line allows him more room to recover with [[Dolphin Slash]], which travels purely vertically. In ''Brawl'', on [[Bridge of Eldin]], {{SSBB|Zelda}} and {{SSBB|Sheik}}'s [[Light Arrow]], {{SSBB|Ganondorf}}'s [[Beast Ganon]], and {{SSBB|Toon Link}} and {{SSBB|Link}}'s [[Triforce Slash]] are much easier to use, and harder to dodge; the frequent absence of a lower blast-line also acts as a benefit to Link, Ganondorf, and Sheik, who normally have relatively poor recoveries. The low blastline of [[Shadow Moses Island]] acts as a benefit to {{SSBB|Snake}}, as most of his attacks (especially his special moves) have mostly upward knockback; his high weight and falling speed make him more resistant to vertical KOs, so he is not as affected.
However, in contrast, some stages do offer advantages to some characters; as mentioned before, any such advantages are non-circumstantial, but these certain stages may have been the origination for the "home advantage" hypothesis. In ''Melee'', [[Fountain of Dreams]] serves as {{SSBM|Marth}}'s home stage, and is frequently cited as one of his best stages in the entire game, even at high-level tournament play. The stage's small size allows him to control space more efficiently, and the extended bottom blast line allows him more room to recover with [[Dolphin Slash]], which travels purely vertically. In ''Brawl'', on [[Bridge of Eldin]], {{SSBB|Zelda}} and {{SSBB|Sheik}}'s [[Light Arrow]], {{SSBB|Ganondorf}}'s [[Beast Ganon]], and {{SSBB|Toon Link}} and {{SSBB|Link}}'s [[Triforce Slash]] are much easier to use, and harder to dodge; the frequent absence of a lower blast-line also acts as a benefit to Link, Ganondorf, and Sheik, who normally have relatively poor recoveries. The low blastline of [[Shadow Moses Island]] acts as a benefit to {{SSBB|Snake}}, as most of his attacks (especially his special moves) have mostly upward knockback; his high weight and falling speed make him more resistant to vertical KOs, so he is not as affected.
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