Sonic (SSBU): Difference between revisions

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Fixed some grammar. Also Ken's impact with Sonic cannot be denied as well
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m (Fixed some grammar. Also Ken's impact with Sonic cannot be denied as well)
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Overall, while Sonic still retains his powerful attributes and combo game, several of Sonic's most powerful tools from ''Smash 4'' have either been worsened or have been removed altogether. As a result, Sonic must take advantage of ''Ultimate's'' reworked mechanics and gear towards a more offensive playstyle than in the previous game. This has lead to a generally less effective character between games, as Sonic is forced to make greater use of his below-average moveset compared to his appearance in ''Smash 4'', where he mainly relied on Spin Dash to compensate for his generally underwhelming attacks.
Overall, while Sonic still retains his powerful attributes and combo game, several of Sonic's most powerful tools from ''Smash 4'' have either been worsened or have been removed altogether. As a result, Sonic must take advantage of ''Ultimate's'' reworked mechanics and gear towards a more offensive playstyle than in the previous game. This has lead to a generally less effective character between games, as Sonic is forced to make greater use of his below-average moveset compared to his appearance in ''Smash 4'', where he mainly relied on Spin Dash to compensate for his generally underwhelming attacks.


Despite his nerfs, and a lower representation as a result of previous ''Smash 4'' Sonic players (including {{sm|Jakal}}, {{sm|kuma}}, and {{sm|Seagull Joe}}) either relegating him to a secondary or dropping him altogether, Sonic is still achieving pretty solid results competitively, albeit not with the same success as in ''Smash 4''. As a result, Sonic's overall perception has been positive in spite of his initial mediocre perception. Players such as {{Sm|ZeRo}}, {{sm|Samsora}}, {{Sm|MkLeo}}, {{Sm|VoiD}}, {{sm|ESAM}}, and {{Sm|Leffen}} view him as a high tier with {{Sm|Tweek}} and {{sm|Dabuz}} claiming that he is a top tier character, while {{Sm|Mew2King}} views him as an upper mid-tier. Sonic's most notable results were given to the efforts of players including {{sm|Sonix}}, {{sm|Sonido}}, and especially {{sm|Wrath}}, and {{sm|KEN}}, the latter of which has made several notable placements and has wins over many high-level players. As a result, Sonic's true viability currently remains up for debate, but his reception is on the rise.
Despite his nerfs, and a lower representation as a result of previous ''Smash 4'' Sonic players (including {{sm|Jakal}}, {{sm|kuma}}, and {{sm|Seagull Joe}}) either relegating him to a secondary or dropping him altogether, Sonic is still achieving pretty solid results competitively, albeit not with the same success as in ''Smash 4''. As a result, Sonic's overall perception has been positive in spite of his initial mediocre perception. Players such as {{Sm|ZeRo}}, {{sm|Samsora}}, {{Sm|MkLeo}}, {{Sm|VoiD}}, {{sm|ESAM}}, and {{Sm|Leffen}} view him as a high tier with {{Sm|Tweek}} and {{sm|Dabuz}} claiming that he is a top tier character, while {{Sm|Mew2King}} views him as an upper mid-tier. Sonic's most notable results were given to the efforts of players including {{Sm|Sonix}}, {{sm|Sonido}}, and especially {{Sm|Wrath}} and {{Sm|KEN}}, who both have made several notable placements and has wins over many high-level players. As a result, Sonic's true viability currently remains up for debate, but his reception is on the rise.


{{SSB4 to SSBU changelist|char=Sonic}}
{{SSB4 to SSBU changelist|char=Sonic}}
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Upon ''Ultimate's'' release, Sonic has been seen as not as viable as in ''Smash 4'' due Spin Dash no longer being able to be shield canceled and along with Spin Charge no longer crossing up shield without a full charge, up air failing to connect at times and Spin Charge's inconsistent ability to knock opponents upward with the jump, with the former being arguably his worst change. This has led to a mixed reception of him and was seen as a mid tier character in general.
Upon ''Ultimate's'' release, Sonic has been seen as not as viable as in ''Smash 4'' due Spin Dash no longer being able to be shield canceled and along with Spin Charge no longer crossing up shield without a full charge, up air failing to connect at times and Spin Charge's inconsistent ability to knock opponents upward with the jump, with the former being arguably his worst change. This has led to a mixed reception of him and was seen as a mid tier character in general.


However, he has retained his superb mobility, long distanced recovery and combo game, while having notable placements in tournaments courtesy of Sonido, and especially Wrath, and KEN. Despite these results, his viability is still up for debate, although the general opinion on him is on a significant rise overall, looking like a solid high tier or even top tier character, with most professional players placing him in high tier. As such, Sonic is one of only four ''Smash 4'' top tier veterans (the other three being {{SSBU|Mario}}, {{SSBU|Fox}}, and {{SSBU|Zero Suit Samus}}) who continues to earn great representation and consistently places well in tournaments.
However, he has retained his superb mobility, long distanced recovery and combo game, while having notable placements in tournaments courtesy of Sonido, Wrath, and KEN. Despite these results, his viability is still up for debate, although the general opinion on him is on a significant rise overall, looking like a solid high tier or even top tier character, with most professional players placing him in high tier. As such, Sonic is one of only four ''Smash 4'' top tier veterans (the other three being {{SSBU|Mario}}, {{SSBU|Fox}}, and {{SSBU|Zero Suit Samus}}) who continues to earn great representation and consistently places well in tournaments.


===Notable players===
===Notable players===