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|interwikipage=PK Thunder | |interwikipage=PK Thunder | ||
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'''PK Thunder''' ({{ja|PKサンダー|Pīkei Sandā}}, ''PK Thunder'') is the [[up special move]] for [[Ness]] and [[Lucas]]. The move creates a stream of lightning consisting of two parts: a circular “head” which is controlled by the player using the [[control stick]] or [[d-pad]], and a “tail” which follows behind. As control stick and d-pad inputs are used to aim PK Thunder, Ness and Lucas are unable to move or defend while the move is active. PK Thunder can be aimed into opponents to deal damage with the head and stun with the tail. | '''PK Thunder''' ({{ja|PKサンダー|Pīkei Sandā}}, ''PK Thunder'') is the [[up special move]] for [[Ness]] and [[Lucas]]. The move creates a stream of lightning consisting of two parts: a circular “head” which is controlled by the player using the [[control stick]] or [[d-pad]], and a “tail” which follows behind. As control stick and d-pad inputs are used to aim PK Thunder, Ness and Lucas are unable to move or defend while the move is active. PK Thunder can be aimed into opponents to deal damage with the head and stun with the tail. | ||
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===Lucas's version=== | ===Lucas's version=== | ||
Lucas's version of the attack hits multiple times, compared to Ness's one strong blow. It is interesting to note that Lucas's PK Thunder 2 covers more ground than Ness's, so Lucas's is slightly more effective when recovering. If all of Lucas's hits connect when using PK Thunder 2, it will deal a massive 43% damage in Brawl, 35.5% in Smash 4 and 32.5% in Ultimate with high knockback, making it Lucas' most damage-dealing move, with the exception of [[PK Starstorm]], which cannot be used in competitive play. However, it is very hard to get full damage, as PK Thunder 2 takes very long to start and as such, is easily dodgeable. For tactical uses, Lucas's PK Thunder 2 can be used to "Thunderglide". Thundergliding is when the player runs off a platform then immediately uses PK Thunder. The effect should come out to being the PK Thunder being much closer to Lucas than normal. Then, guide the thunder into Lucas and he should angle down towards the ground. If performed right, Lucas's direction will go from diagonal to horizontal as he glides along the ground. Otherwise, he'll crash into the ground like a normal poorly aimed thunder. Lucas will stop at the edge on his own, making this move safe to use on a stage like Battlefield. It should also be noted that on stages like [[Battlefield (SSBB)|Battlefield]] or [[Final Destination (SSBB)|Final Destination]] if Lucas's PK Thunder 2 is aimed wrong, the user will bounce right off the corner of the stage, leaving him in a helpless animation away from the ledge. | Lucas's version of the attack hits multiple times, compared to Ness's one strong blow. It is interesting to note that Lucas's PK Thunder 2 covers more ground than Ness's, so Lucas's is slightly more effective when recovering. If all of Lucas's hits connect when using PK Thunder 2, it will deal a massive 43% damage in Brawl, 35.5% in Smash 4 and 32.5% in Ultimate with high knockback, making it Lucas' most damage-dealing move, with the exception of [[PK Starstorm]], which cannot be used in competitive play. However, it is very hard to get full damage, as PK Thunder 2 takes very long to start and as such, is easily dodgeable. For tactical uses, Lucas's PK Thunder 2 can be used to "Thunderglide". Thundergliding is when the player runs off a platform then immediately uses PK Thunder. The effect should come out to being the PK Thunder being much closer to Lucas than normal. Then, guide the thunder into Lucas and he should angle down towards the ground. If performed right, Lucas's direction will go from diagonal to horizontal as he glides along the ground. Otherwise, he'll crash into the ground like a normal poorly aimed thunder. Lucas will stop at the edge on his own, making this move safe to use on a stage like Battlefield. It should also be noted that on stages like [[Battlefield (SSBB)|Battlefield]] or [[Final Destination (SSBB)|Final Destination]] if Lucas's PK Thunder 2 is aimed wrong, the user will bounce right off the corner of the stage, leaving him in a helpless animation away from the ledge. | ||
==Instructional quotes== | |||
{{InstructionalQuotes | |||
|ssbmcount=1 | |||
|ssbmchar=Ness | |||
|ssbmdesc=Strike yourself with thunder to become an electrified projectile. | |||
|ssbbcount=1 | |||
|ssbbchar=Ness | |||
|ssbbdesc=Release a streak of lightning you can control with the Control Stick. Guide it into Lucas to turn his body into a deadly projectile. | |||
|ssb4-3count=1 | |||
|ssb4-3char=Ness | |||
|ssb4-3desc=Can be steered with left stick. Hit yourself with it to go flying. | |||
|ssbucount=2 | |||
|ssbuchar=Ness | |||
|ssbudesc=Fires a steerable ball of lighting. Sends Ness flying if he hits himself. | |||
|ssbuchar2=Lucas | |||
|ssbudesc2=Fires a steerable ball of lighting. Sends Lucas flying if he hits himself. | |||
}} | |||
==Customization== | ==Customization== |
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