Super Smash Bros. Melee

Whispy blink glitch: Difference between revisions

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==How to perform==
==How to perform==
The player must choose {{SSBM|Marth}} or {{SSBM|Roy}} in a [[Versus Mode]] match or [[Training Mode]] and choose {{SSB|Dream Land}} as the stage, and wait until Whispy Woods blinks. On the last 2 frames of Whispy Woods blinking, the player must execute a [[jab]], [[forward tilt]], [[up tilt]], [[down tilt]], [[dash attack]], or standing [[grab]]. Marth or Roy will swing their sword in a unusual way, and the hitboxes for these attacks (sans standing grab) will disappear until the move finishes. As for the standing grab, Marth or Roy does the grab without lunging forward, making it safer than a normal grab, though this method is somewhat inconsistent.
The player must choose {{SSBM|Marth}} or {{SSBM|Roy}} in a [[Versus Mode]] match or [[Training Mode]] and choose {{SSB|Dream Land}} as the stage, and wait until Whispy Woods blinks. On the last 2 frames of Whispy Woods blinking, the player must execute a [[jab]], [[forward tilt]], [[up tilt]], [[down tilt]], [[dash attack]], or standing [[grab]]. Marth or Roy will swing their sword in a unusual way, and the hitboxes for these attacks (sans standing grab) will disappear until the move finishes. As for the standing grab, Marth or Roy does the grab without lunging forward, making it safer than a normal grab. However, this method is somewhat inconsistent.


==Explanation==
==Explanation==
{{cleanup|uneasy to read}}
The mechanics of the glitch are unclear. One explanation provided by Evsen on reddit on September 2016 stated that when he was using Dolphin emulator's texture dumping feature and claimed that Marth's face was dumped on Whispy Woods. He assumed that Marth and Roy's blinking animation is tied to Whispy's, and the animation glitches because the game may have been trying to use both blinking textures at the same time. Though accepted for years, AsumSaus debunked it in 2020, who analyzed Evsen's footage and could could not recreate the blinking textures, making AsumSaus believe that Evsen might have misremembered exactly what happened.
The mechanics of the glitch are unclear. One explanation provided by Evsen on reddit on September 2016 stated that when he was using Dolphin emulator's texture dumping feature and claimed that Marth's face was dumped on Whispy Woods. He assumed that Marth and Roy's blinking animation is tied to Whispy's, and the animation glitches because the game may have been trying to use both blinking textures at the same time. Though accepted for years, AsumSaus debunked it in 2020, who analyzed Evsen's footage and could could not recreate the blinking textures, making AsumSaus believe that Evsen might have misremembered exactly what happened.



Revision as of 04:17, April 9, 2020

The glitch is performed when Marth tries to up tilt on the lower right platform.

The Whispy blink glitch is a glitch in Super Smash Bros. Melee, first discovered by Magnus420 on SmashBoards. Though the glitch does not exist in the PAL release of the game, it also does not occur in version 1.0 either.

How to perform

The player must choose Marth or Roy in a Versus Mode match or Training Mode and choose Dream Land as the stage, and wait until Whispy Woods blinks. On the last 2 frames of Whispy Woods blinking, the player must execute a jab, forward tilt, up tilt, down tilt, dash attack, or standing grab. Marth or Roy will swing their sword in a unusual way, and the hitboxes for these attacks (sans standing grab) will disappear until the move finishes. As for the standing grab, Marth or Roy does the grab without lunging forward, making it safer than a normal grab. However, this method is somewhat inconsistent.

Explanation

The mechanics of the glitch are unclear. One explanation provided by Evsen on reddit on September 2016 stated that when he was using Dolphin emulator's texture dumping feature and claimed that Marth's face was dumped on Whispy Woods. He assumed that Marth and Roy's blinking animation is tied to Whispy's, and the animation glitches because the game may have been trying to use both blinking textures at the same time. Though accepted for years, AsumSaus debunked it in 2020, who analyzed Evsen's footage and could could not recreate the blinking textures, making AsumSaus believe that Evsen might have misremembered exactly what happened.

External links

Glitch in action
AsumSaus analysis about the glitch