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*Version 1.0 | *Version 1.0 | ||
– All glitches exist, including one that can overwrite MMM scores. | – All glitches exist, including one that can overwrite MMM scores. | ||
- If you play one of the clone characters, lower scores can overwrite higher ones, and if you play a clone then a regular character, the score can duplicate itself on other characters. | - If you play one of the clone characters, lower scores can overwrite higher ones, | ||
and if you play a clone then a regular character, the score can duplicate itself on other characters. | |||
- Bowser can Flame Cancel by landing during the ending animation of the Fire Breath | - Bowser can Flame Cancel by landing during the ending animation of the Fire Breath | ||
- In HRC, the track ends at 4990.0 ft., and if the bag isn’t already on the track when you strike it with the final attack and it goes over 4556.9 ft., it will say No Distance. | - In HRC, the track ends at 4990.0 ft., and if the bag isn’t already on the track | ||
when you strike it with the final attack and it goes over 4556.9 ft., it will say No Distance. | |||
*Version 1.1 | *Version 1.1 | ||
– This is similtar to 1.0, but Bowser can’t Flame Cancel and it is easier to DI out of rapid hit attacks such as Pichu’s forward-smash. | – This is similtar to 1.0, but Bowser can’t Flame Cancel and it is easier to DI out | ||
of rapid hit attacks such as Pichu’s forward-smash. | |||
- Home Run Contest track was changed to 4990 m. long, but the bag can’t land anywhere past 11347.2 ft. | - Home Run Contest track was changed to 4990 m. long, but the bag can’t land anywhere past 11347.2 ft. | ||
*Version 1.2 | *Version 1.2 | ||
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- Bowser, Kirby, and Yoshi are all heavier in PAL. | - Bowser, Kirby, and Yoshi are all heavier in PAL. | ||
- Marth, Fox, and Mario are all lighter in PAL. | - Marth, Fox, and Mario are all lighter in PAL. | ||
- Falco's aerial down-A now only spikes for the first half of the animation. The rest sends the opponent slightly up. | - Falco's aerial down-A now only spikes for the first half of the animation. The | ||
- Sheik's aerial up-A isn't as strong in PAL. In addition, it has one less frame of hitbox lag. | rest sends the opponent slightly up. | ||
- Sheik's aerial up-A isn't as strong in PAL. In addition, it has one less frame of | |||
hitbox lag. | |||
- Marth's aerial down-A is Meteor smash, not spike in PAL. | - Marth's aerial down-A is Meteor smash, not spike in PAL. | ||
- Fox's down and forward-smashes are less powerful in PAL. | - Fox's down and forward-smashes are less powerful in PAL. | ||
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- Samus's extended grapple beam was removed in PAL. | - Samus's extended grapple beam was removed in PAL. | ||
- The IC glitch was removed in PAL. | - The IC glitch was removed in PAL. | ||
- The Japanese language option was dropped in PAL in favor of Italian, French, Spanish and German. Jigglypuff also sings (Up+B) her name in the language Smash is set to. | - The Japanese language option was dropped in PAL in favor of Italian, French, | ||
Spanish and German. Jigglypuff also sings (Up+B) her name in the language Smash is set to. | |||
- Names can now include upper and lower case letters but no Japanese character set. | - Names can now include upper and lower case letters but no Japanese character set. | ||
- In the English language setting, distances are measured in meters. | - In the English language setting, distances are measured in meters. |
edits