Bury: Difference between revisions

40 bytes removed ,  4 years ago
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Made it so that the weight-independent nature of buries ignores all forms of armor rather than just Metal Box KB res, which comes under passive KB-based armor.
(→‎By characters: B-K added.)
m (Made it so that the weight-independent nature of buries ignores all forms of armor rather than just Metal Box KB res, which comes under passive KB-based armor.)
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'''Bury''' is an attack [[effect]] in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] that debuted in ''[[Super Smash Bros. Melee]]'' and has appeared in every subsequent game. Grounded fighters hit by a bury attack are [[buried]] for an amount of time based on the victim's total [[damage]]; non-grounded fighters hit by a bury attack instead take [[knockback]] as usual.
'''Bury''' is an attack [[effect]] in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] that debuted in ''[[Super Smash Bros. Melee]]'' and has appeared in every subsequent game. Grounded fighters hit by a bury attack are [[buried]] for an amount of time based on the victim's total [[damage]]; non-grounded fighters hit by a bury attack instead take [[knockback]] as usual.


Bury [[hitbox]]es are [[weight]] independent and ignore [[Metal Box|metal]] characters' [[Armor|knockback resistance]].
Bury [[hitbox]]es are [[weight]] independent and ignore all forms of [[armor]].


In ''[[Super Smash Bros. Ultimate]]'', the Support [[Spirit]] skill Bury Immunity prevents the equipped fighter from being buried, but does not affect the damage it takes from bury attacks (except [[Pitfall]]s, which instead have no effect).
In ''[[Super Smash Bros. Ultimate]]'', the Support [[Spirit]] skill Bury Immunity prevents the equipped fighter from being buried, but does not affect the damage it takes from bury attacks (except [[Pitfall]]s, which instead have no effect).