Techniques (SSBU): Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(This page probably needs a list of what is on this menu item) |
No edit summary Tag: Mobile edit |
||
Line 4: | Line 4: | ||
'''Techniques''' is a sub menu of the [[Help]] menu in ''[[Super Smash Bros. Ultimate]]''. This menu will provide a list of various techniques in the game on the left side of the screen, which can be sorted by Common techniques, Fighter-specific techniques, or All techniques using the L or R buttons. Highlighting a technique will give players information on that specific technique and a quick demonstration video on the right side of the screen. | '''Techniques''' is a sub menu of the [[Help]] menu in ''[[Super Smash Bros. Ultimate]]''. This menu will provide a list of various techniques in the game on the left side of the screen, which can be sorted by Common techniques, Fighter-specific techniques, or All techniques using the L or R buttons. Highlighting a technique will give players information on that specific technique and a quick demonstration video on the right side of the screen. | ||
<!--Off the top of my head, I remember that Alolan Whip, Dragon Lunge, Belly Super Armor, and the Whip Hold are part of this menu item.--> | <!--Off the top of my head, I remember that Alolan Whip, Dragon Lunge, Belly Super Armor, and the Whip Hold are part of this menu item.--> | ||
==List of techniques== | |||
{{incomplete|Descriptions from menu, with relevant links}} | |||
===Common=== | |||
{|class="wikitable sortable" style="text-align:left; min-width: 40%" | |||
!data-sort-type="number"|Technique!!Description | |||
|- | |||
|[[Walking|Moving]]||Tilt the left stick left and right to walk. | |||
*Tilt it slowly to walk | |||
*Tilt it quickly to [[dash]] | |||
*Keep the left stick tilted to keep running | |||
|- | |||
|[[Jump]]ing||Jump using the jump button. | |||
You can also tilt the left stick upward! | |||
You can jump in midair as well. | |||
|- | |||
|[[Attack]]ing | |||
|- | |||
|[[Special move|Special Moves]] | |||
|- | |||
|[[Shield]]ing | |||
|- | |||
|[[Dodge|Dodging]] | |||
|- | |||
|[[Grab]]s and [[Throw]]s | |||
|- | |||
|[[Floor recovery|Getting Up]] | |||
|- | |||
|[[Edge recovery|Grabbing Edges]] | |||
|- | |||
|[[Item throw|Throwing Items]] | |||
|- | |||
|[[Button mashing|Stun Recovery]] | |||
|- | |||
|[[Final Smash]] | |||
|- | |||
|[[Meteor Smash]] | |||
|- | |||
|[[Angling|Shifting Attacks]] | |||
|- | |||
|[[Charge|Charging]] [[Smash attack|Smash Attacks]] | |||
|- | |||
|[[Short hop|Short Hop]] | |||
|- | |||
|[[Tech|Breaking Your Fall]] | |||
|- | |||
|[[Directional influence|Launch Shuffling]] | |||
|- | |||
|[[Smash directional influence|Hitstun Shuffling]] | |||
|- | |||
|[[Perfect shield|Perfect Shield]] | |||
|- | |||
|[[Shield stab#Shield angling|Shield Shift]] | |||
|- | |||
|[[Jump-cancelling|Shield-Cancel Up Smash]] | |||
|- | |||
|[[Air dodge|Air Dodge]] | |||
|- | |||
|Catching [[Item]]s | |||
|- | |||
|[[Footstool jump|Footstool Jump]] | |||
|- | |||
|[[Juggling]] | |||
|- | |||
|[[Fast fall|Fast Falling]] | |||
|- | |||
|[[Dash grab|Dash Grabbing]] | |||
|- | |||
|[[Stage spike|Edge Meteor]] | |||
|- | |||
|[[Ledge trump|Stealing the Edge]] | |||
|- | |||
|[[Planking|Repeated Edge-Grabbing]] | |||
|- | |||
|[[KO#KO property|Value of the Last Hit]] | |||
{{SSBUMenus}} | {{SSBUMenus}} | ||
|} | |||
===Fighter-specific=== | |||
{|class="wikitable sortable" style="text-align:left; min-width: 40%" | |||
!data-sort-type="number"|Technique!!Characters!!Description | |||
|- | |||
|[[Charge-cancel|Storing Your Charge]]||{{SSBU|Donkey Kong}}, {{SSBU|Samus}}...||Some fighters have special moves that can be charged up. A fully charged special move will deal some serious damage! | |||
If you use your shield while charging, you can store the charged attack. | |||
Chargeable Special Moves | |||
*Donkey Kong: [[Giant Punch]] | |||
*Samus: [[Charge Shot]] | |||
*{{SSBU|Pac-Man}}: [[Bonus Fruit]] | |||
*{{SSBU|R.O.B.}}: [[Gyro]] | |||
*{{SSBU|Lucario}}: [[Aura Sphere]] | |||
And more! | |||
|- | |||
|[[Counterattack|Counters]]||{{SSBU|Marth}}, {{SSBU|Little Mac}}... | |||
|- | |||
|[[Reflection|Reflecting]]||{{SSBU|Mario}}, {{SSBU|Fox}}... | |||
|- | |||
|[[Absorption|Absorbing to Heal]]||{{SSBU|Ness}}, {{SSBU|Lucas}}... | |||
|- | |||
|[[Oil Panic|Absorbs and Reflect]]||{{SSBU|Mr. Game & Watch}} | |||
|- | |||
|[[Counter (Palutena)|Counter and Reflect]]||{{SSBU|Palutena}} | |||
|- | |||
|[[Tether recovery|Edge Grappling]]||Samus, {{SSBU|Toon Link}}... | |||
|- | |||
|[[Wall jump|Wall Jumping]]||Mario, Samus... | |||
|- | |||
|[[Double jump#Multiple double jumps|Multiple Jumps]]||{{SSBU|Kirby}}, {{SSBU|Pit}}... | |||
|- | |||
|Special-Move Input||{{SSBU|Link}}, {{SSBU|Yoshi}}... | |||
|- | |||
|[[Reverse|Flip]]||Mario, {{SSBU|Dr. Mario}}... | |||
|- | |||
|[[Forward throw|Kong Karry]]||Donkey Kong | |||
|- | |||
|Remote Bomb||Link, {{SSBU|Snake}} | |||
|- | |||
|[[Inhale]]||Kirby | |||
|- | |||
|Directional Special Moves||{{SSBU|Pikachu}}, {{SSBU|Greninja}}... | |||
|- | |||
|[[Recovery|Recover]] with [[PK Thunder]]||Ness, Lucas | |||
|- | |||
|[[Rest]]||{{SSBU|Jigglypuff}} | |||
|- | |||
|[[Rocketbarrel Boost]]||{{SSBU|Diddy Kong}} | |||
|- | |||
|[[Floating|Gliding in the Air]]||{{SSBU|Peach}}, {{SSBU|Daisy}} | |||
|- | |||
|[[Pokémon Change]]||{{SSBU|Pokémon Trainer}} | |||
|- | |||
|[[Monado Arts]]||{{SSBU|Shulk}} | |||
|- | |||
|[[Pikmin (species)|Pikmin]] Information | |||
[[Category:Modes (SSBU)]] | [[Category:Modes (SSBU)]] |
Revision as of 21:52, February 27, 2020
Techniques is a sub menu of the Help menu in Super Smash Bros. Ultimate. This menu will provide a list of various techniques in the game on the left side of the screen, which can be sorted by Common techniques, Fighter-specific techniques, or All techniques using the L or R buttons. Highlighting a technique will give players information on that specific technique and a quick demonstration video on the right side of the screen.
List of techniques
Common
Fighter-specific
Technique | Characters | Description |
---|---|---|
Storing Your Charge | Donkey Kong, Samus... | Some fighters have special moves that can be charged up. A fully charged special move will deal some serious damage!
If you use your shield while charging, you can store the charged attack. Chargeable Special Moves
And more! |
Counters | Marth, Little Mac... | |
Reflecting | Mario, Fox... | |
Absorbing to Heal | Ness, Lucas... | |
Absorbs and Reflect | Mr. Game & Watch | |
Counter and Reflect | Palutena | |
Edge Grappling | Samus, Toon Link... | |
Wall Jumping | Mario, Samus... | |
Multiple Jumps | Kirby, Pit... | |
Special-Move Input | Link, Yoshi... | |
Flip | Mario, Dr. Mario... | |
Kong Karry | Donkey Kong | |
Remote Bomb | Link, Snake | |
Inhale | Kirby | |
Directional Special Moves | Pikachu, Greninja... | |
Recover with PK Thunder | Ness, Lucas | |
Rest | Jigglypuff | |
Rocketbarrel Boost | Diddy Kong | |
Gliding in the Air | Peach, Daisy | |
Pokémon Change | Pokémon Trainer | |
Monado Arts | Shulk | |
Pikmin Information |