Chain: Difference between revisions
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*Sheik flaunts the chain as part of her side [[taunt]] in ''Brawl''. In ''Smash 4'', she instead flaunts the wire of her [[Burst Grenade]]. | *Sheik flaunts the chain as part of her side [[taunt]] in ''Brawl''. In ''Smash 4'', she instead flaunts the wire of her [[Burst Grenade]]. | ||
*In the [https://www.youtube.com/watch?v=Z-71Dh6vLj8 E3 2001 pre-release trailer] of ''Melee'', the Chain looked and felt as though it was fast, responsive, and weighted at the end. This suggests that it originally had very different physics than what was implemented in the final build of the game. | *In the [https://www.youtube.com/watch?v=Z-71Dh6vLj8 E3 2001 pre-release trailer] of ''Melee'', the Chain looked and felt as though it was fast, responsive, and weighted at the end. This suggests that it originally had very different physics than what was implemented in the final build of the game. | ||
*While Chain does not return in ''[[Super Smash Bros. Ultimate]]'', {{SSBU|Simon}} and {{SSBU|Richter}} are capable of holding the attack button after using their neutral attack or forward tilt in order to swing their whips in an identical fashion. | *While Chain does not return in ''[[Super Smash Bros. Ultimate]]'', {{SSBU|Simon}} and {{SSBU|Richter}} are capable of holding the attack button after using their neutral attack or forward tilt in order to swing their whips in an identical fashion. | ||