Zero Suit Samus (SSBU)/Up throw: Difference between revisions
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Revision as of 09:50, January 23, 2020
Zero Suit Samus up throw hurtbox and hitbox visualization | ||||
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Overview
Throw and Hitbox Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 8.0% | Forward | 65 | 93 | 0 | 0.0× | None |
Timing
Invincibility | 1-5 |
---|---|
Hitbox | 3-4 |
Throw Release | 5 |
Interruptible | 41 |
Animation length | 55 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|