R.O.B. (SSB4): Difference between revisions

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|dairname= 
|dairname= 
|dairdmg=12% (clean base), 11% (clean mid), 6% (clean tip), 8% (late)
|dairdmg=12% (clean base), 11% (clean mid), 6% (clean tip), 8% (late)
|dairdesc=Activates his thrusters to emit a fiery blast downward. The middle portion of the blast is a powerful [[meteor smash]], which makes it a very potent edge-guarding option, especially after an [[Edge-guarding#Ledge trump|edge trump]] if the opponent re-grabs the edge. Due to it hitting on frame 20 and having 43 frames of ending lag, it is R.O.B.'s slowest aerial. When coupled with its 21 frames of landing lag, it is punishable if it is not spaced properly and auto-canceled and it does not autocancel on a short hop.
|dairdesc=Activates his thrusters to emit a fiery blast downward. The middle portion of the blast is a powerful [[meteor smash]], which makes it a very potent edge-guarding option, especially after an [[Edge-guarding#Ledge trump|edge trump]] if the opponent re-grabs the edge. It briefly stalls R.O.B's momentum, allowing it to autovancel in a short hop. Due to it hitting on frame 20 and having 43 frames of ending lag, it is R.O.B.'s slowest aerial. When coupled with its 21 frames of landing lag, it is punishable if it is not spaced properly and auto-canceled.
|grabname= 
|grabname= 
|grabdesc=[[wikipedia:Clinch fighting|Clinches]] the opponent. Due to his grabboxes being significantly smaller than in ''Brawl'', R.O.B.'s overall grab range is the shortest in the game.
|grabdesc=[[wikipedia:Clinch fighting|Clinches]] the opponent. Due to his grabboxes being significantly smaller than in ''Brawl'', R.O.B.'s overall grab range is the shortest in the game.
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