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*This is the only ''Zelda'' stage based off of an exclusively handheld installment in the series. | *This is the only ''Zelda'' stage based off of an exclusively handheld installment in the series. | ||
*In ''[[Ultimate]]'', fighters who land on the track will be swept to the right at a faster speed that the train is actually moving across the track; more than double this speed. As such, the only way to outrun the train is with very extreme circumstances, by equipping Sonic with a 3-slot spirit with the weight ↓ ability, trained in Runner Style, with 3 speed ↑ support spirits. Then Sonic must collect the [[Bunny Hood]], and the [[Super Mushroom]], and only then will he just barely be able to outrun the train. | *In ''[[Ultimate]]'', fighters who land on the track will be swept to the right at a faster speed that the train is actually moving across the track; more than double this speed. As such, the only way to outrun the train is with very extreme circumstances, by equipping Sonic with a 3-slot spirit with the weight ↓ ability, trained in Runner Style, with 3 speed ↑ support spirits. Then Sonic must collect the [[Bunny Hood]], and the [[Super Mushroom]], and only then will he just barely be able to outrun the train. | ||
*The models used for Conductor Link are noticeably different from the playable Toon Link. | *The models used for Conductor Link are noticeably different from the playable Toon Link. | ||
** The model in ''3DS'' uses a more polygonal model to imitate the Nintendo DS’s graphics. | ** The model in ''3DS'' uses a more polygonal model to imitate the Nintendo DS’s graphics. |