Event 20: All-Star Match 2: Difference between revisions
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|stage=[[Brinstar]], [[Great Bay]], [[Temple]], [[Mute City]], [[Corneria]] | |stage=[[Brinstar]], [[Great Bay]], [[Temple]], [[Mute City]], [[Corneria]] | ||
|availability=Clear 10 Event Matches | |availability=Clear 10 Event Matches | ||
|world record=00:13.95 ([[Infernum]]) | |||
}} | }} | ||
'''Event 20: All-Star Match 2''' is the twentieth [[Event Match]], and the second of five All-Star Matches. In it, you have four minutes to [[KO]] [[Samus]] in [[Brinstar]], [[Link]] in [[Great Bay]], [[Zelda]] in [[Temple]], [[Captain Falcon]] in [[Mute City]], and [[Fox]] in [[Corneria]]. When you complete a stage, your [[Damage percent|damage percentage]] gets carried over. | '''Event 20: All-Star Match 2''' is the twentieth [[Event Match]], and the second of five All-Star Matches. In it, you have four minutes to [[KO]] [[Samus]] in [[Brinstar]], [[Link]] in [[Great Bay]], [[Zelda]] in [[Temple]], [[Captain Falcon]] in [[Mute City]], and [[Fox]] in [[Corneria]]. When you complete a stage, your [[Damage percent|damage percentage]] gets carried over. |
Revision as of 16:09, January 5, 2008
Template:Event Event 20: All-Star Match 2 is the twentieth Event Match, and the second of five All-Star Matches. In it, you have four minutes to KO Samus in Brinstar, Link in Great Bay, Zelda in Temple, Captain Falcon in Mute City, and Fox in Corneria. When you complete a stage, your damage percentage gets carried over.
Strategy
Like all of the other All-Star Matches, using Jigglypuff's Rest attack would be a quick way to defeat the opponents.